Is there a simple way to make a marker in Leaflet map blinking ? I mean animated blinking - something like a loop of transition from opacity 1.0 to opacity 0.5 in 1 second and then reverse, end of loop.
How to make markers in Leaflet blinking
I use animate.css in my projects. There is a blinking effect available. –
Fosterfosterage
When you add a Marker
you are able to specify an Icon
- the options for which include a className
. You can use this className
option to animate the marker's icon via CSS.
var map = L.map('map').setView([51.505, -0.09], 13);
L.tileLayer('http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', {
attribution: 'Map data © <a href="http://openstreetmap.org">OpenStreetMap</a> contributors',
maxZoom: 18
}).addTo(map);
L.marker([51.5, -0.09], {
icon: L.icon({
iconUrl: 'https://unpkg.com/[email protected]/dist/images/marker-icon.png',
className: 'blinking'
})
}).addTo(map);
#map {
bottom: 0;
left: 0;
position: absolute;
right: 0;
top: 0;
}
@keyframes fade {
from { opacity: 0.5; }
}
.blinking {
animation: fade 1s infinite alternate;
}
<link rel="stylesheet" href="https://unpkg.com/[email protected]/dist/leaflet.css" />
<script src="https://unpkg.com/[email protected]/dist/leaflet.js"></script>
<div id="map"></div>
To toggle a marker from blinking to non-blinking, you can use Leaflet's DomUtil
to add the blinking
class to the marker's img
element:
// With the class added, the marker will blink:
L.DomUtil.addClass(marker._icon, "blinking");
// Without the class, it won't:
L.DomUtil.removeClass(marker._icon, "blinking");
Thanks, but is not exactly what I need. I need a marker to start blinking at some point. How do I access marker's icon and alter it's class name? I've been searching for this on the internet but I wasnt able to find answer. –
Guillemot
You can change a marker's icon at any time by calling
setIcon
, so just call that whenever you need to change between a non-blinking and blinking icon. –
Cottle I know this method, however my preference is NOT to create new icon object again, but to access the icon and alter it's className. How to do this? –
Guillemot
I did it and I got : "TypeError: t is undefined" My code: var startMarker = L.marker( [startLat, startLng], { icon: startIcon } ); map.addLayer( startMarker ); L.DomUtil.addClass(startMarker._icon, "markerBlinking"); –
Guillemot
OK, it worked when I moved "L.DomUtil.addClass(startMarker._icon, "markerBlinking");" AFTER "map.setView()" call. –
Guillemot
@Cottle marker does not have a property called _icon –
Carborundum
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