My iOS app uses AVPlayer to play streaming audio from my server and storing it on a device.
I implemented AVAssetResourceLoaderDelegate, so I could intercept the stream. I change my scheme (from http
to a fake scheme, so that AVAssetResourceLoaderDelegate method gets called:
func resourceLoader(_ resourceLoader: AVAssetResourceLoader, shouldWaitForLoadingOfRequestedResource loadingRequest: AVAssetResourceLoadingRequest) -> Bool
I followed this tutorial:
http://blog.jaredsinclair.com/post/149892449150/implementing-avassetresourceloaderdelegate-a
Over there, I put the original scheme back, and create a session for pulling audio from the server. Everything works perfectly when my server provides the Content-Length
(size of the audio file in bytes) header for the streamed audio file.
But sometimes I stream audio files where I cannot provide their length ahead of time (let's say a live podcast stream). In this case, AVURLAsset sets length to -1
and fails with:
"Error Domain=AVFoundationErrorDomain Code=-11849 \"Operation Stopped\" UserInfo={NSUnderlyingError=0x61800004abc0 {Error Domain=NSOSStatusErrorDomain Code=-12873 \"(null)\"}, NSLocalizedFailureReason=This media may be damaged., NSLocalizedDescription=Operation Stopped}"
And I cannot bypass this error. I tried to go a hacky way, provide fake
Content-Length: 999999999
, but in this case, once the entire audio stream is downloaded, my session fails with:
Loaded so far: 10349852 out of 99999999
The request timed out.
//Audio file got downloaded, its size is 10349852
//AVPlayer tries to get the next chunk and then fails with request times out
Have anyone ever faced this problem before?
P.S. If I keep original http
scheme in AVURLAsset, AVPlayer knows how to handle this scheme, so it plays audio file just fine (even w/o Content-Length
), I do not know how it does that w/o failing. Also, in this case, my AVAssetResourceLoaderDelegate is never used, so I cannot intercept and copy the content of the audio file to a local storage.
Here is the implementation:
import AVFoundation
@objc protocol CachingPlayerItemDelegate {
// called when file is fully downloaded
@objc optional func playerItem(playerItem: CachingPlayerItem, didFinishDownloadingData data: NSData)
// called every time new portion of data is received
@objc optional func playerItemDownloaded(playerItem: CachingPlayerItem, didDownloadBytesSoFar bytesDownloaded: Int, outOf bytesExpected: Int)
// called after prebuffering is finished, so the player item is ready to play. Called only once, after initial pre-buffering
@objc optional func playerItemReadyToPlay(playerItem: CachingPlayerItem)
// called when some media did not arrive in time to continue playback
@objc optional func playerItemDidStopPlayback(playerItem: CachingPlayerItem)
// called when deinit
@objc optional func playerItemWillDeinit(playerItem: CachingPlayerItem)
}
extension URL {
func urlWithCustomScheme(scheme: String) -> URL {
var components = URLComponents(url: self, resolvingAgainstBaseURL: false)
components?.scheme = scheme
return components!.url!
}
}
class CachingPlayerItem: AVPlayerItem {
class ResourceLoaderDelegate: NSObject, AVAssetResourceLoaderDelegate, URLSessionDelegate, URLSessionDataDelegate, URLSessionTaskDelegate {
var playingFromCache = false
var mimeType: String? // is used if we play from cache (with NSData)
var session: URLSession?
var songData: NSData?
var response: URLResponse?
var pendingRequests = Set<AVAssetResourceLoadingRequest>()
weak var owner: CachingPlayerItem?
//MARK: AVAssetResourceLoader delegate
func resourceLoader(_ resourceLoader: AVAssetResourceLoader, shouldWaitForLoadingOfRequestedResource loadingRequest: AVAssetResourceLoadingRequest) -> Bool {
if playingFromCache { // if we're playing from cache
// nothing to do here
} else if session == nil { // if we're playing from url, we need to download the file
let interceptedURL = loadingRequest.request.url!.urlWithCustomScheme(scheme: owner!.scheme!).deletingLastPathComponent()
startDataRequest(withURL: interceptedURL)
}
pendingRequests.insert(loadingRequest)
processPendingRequests()
return true
}
func startDataRequest(withURL url: URL) {
let request = URLRequest(url: url)
let configuration = URLSessionConfiguration.default
configuration.requestCachePolicy = .reloadIgnoringLocalAndRemoteCacheData
configuration.timeoutIntervalForRequest = 60.0
configuration.timeoutIntervalForResource = 120.0
session = URLSession(configuration: configuration, delegate: self, delegateQueue: nil)
let task = session?.dataTask(with: request)
task?.resume()
}
func resourceLoader(_ resourceLoader: AVAssetResourceLoader, didCancel loadingRequest: AVAssetResourceLoadingRequest) {
pendingRequests.remove(loadingRequest)
}
//MARK: URLSession delegate
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) {
(songData as! NSMutableData).append(data)
processPendingRequests()
owner?.delegate?.playerItemDownloaded?(playerItem: owner!, didDownloadBytesSoFar: songData!.length, outOf: Int(dataTask.countOfBytesExpectedToReceive))
}
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive response: URLResponse, completionHandler: @escaping (URLSession.ResponseDisposition) -> Void) {
completionHandler(URLSession.ResponseDisposition.allow)
songData = NSMutableData()
self.response = response
processPendingRequests()
}
func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError err: Error?) {
if let error = err {
print(error.localizedDescription)
return
}
processPendingRequests()
owner?.delegate?.playerItem?(playerItem: owner!, didFinishDownloadingData: songData!)
}
//MARK:
func processPendingRequests() {
var requestsCompleted = Set<AVAssetResourceLoadingRequest>()
for loadingRequest in pendingRequests {
fillInContentInforation(contentInformationRequest: loadingRequest.contentInformationRequest)
let didRespondCompletely = respondWithDataForRequest(dataRequest: loadingRequest.dataRequest!)
if didRespondCompletely {
requestsCompleted.insert(loadingRequest)
loadingRequest.finishLoading()
}
}
for i in requestsCompleted {
pendingRequests.remove(i)
}
}
func fillInContentInforation(contentInformationRequest: AVAssetResourceLoadingContentInformationRequest?) {
// if we play from cache we make no URL requests, therefore we have no responses, so we need to fill in contentInformationRequest manually
if playingFromCache {
contentInformationRequest?.contentType = self.mimeType
contentInformationRequest?.contentLength = Int64(songData!.length)
contentInformationRequest?.isByteRangeAccessSupported = true
return
}
// have no response from the server yet
if response == nil {
return
}
let mimeType = response?.mimeType
contentInformationRequest?.contentType = mimeType
if response?.expectedContentLength != -1 {
contentInformationRequest?.contentLength = response!.expectedContentLength
contentInformationRequest?.isByteRangeAccessSupported = true
} else {
contentInformationRequest?.isByteRangeAccessSupported = false
}
}
func respondWithDataForRequest(dataRequest: AVAssetResourceLoadingDataRequest) -> Bool {
let requestedOffset = Int(dataRequest.requestedOffset)
let requestedLength = dataRequest.requestedLength
let startOffset = Int(dataRequest.currentOffset)
// Don't have any data at all for this request
if songData == nil || songData!.length < startOffset {
return false
}
// This is the total data we have from startOffset to whatever has been downloaded so far
let bytesUnread = songData!.length - Int(startOffset)
// Respond fully or whaterver is available if we can't satisfy the request fully yet
let bytesToRespond = min(bytesUnread, requestedLength + Int(requestedOffset))
dataRequest.respond(with: songData!.subdata(with: NSMakeRange(startOffset, bytesToRespond)))
let didRespondFully = songData!.length >= requestedLength + Int(requestedOffset)
return didRespondFully
}
deinit {
session?.invalidateAndCancel()
}
}
private var resourceLoaderDelegate = ResourceLoaderDelegate()
private var scheme: String?
private var url: URL!
weak var delegate: CachingPlayerItemDelegate?
// use this initializer to play remote files
init(url: URL) {
self.url = url
let components = URLComponents(url: url, resolvingAgainstBaseURL: false)!
scheme = components.scheme
let asset = AVURLAsset(url: url.urlWithCustomScheme(scheme: "fakeScheme").appendingPathComponent("/test.mp3"))
asset.resourceLoader.setDelegate(resourceLoaderDelegate, queue: DispatchQueue.main)
super.init(asset: asset, automaticallyLoadedAssetKeys: nil)
resourceLoaderDelegate.owner = self
self.addObserver(self, forKeyPath: "status", options: NSKeyValueObservingOptions.new, context: nil)
NotificationCenter.default.addObserver(self, selector: #selector(didStopHandler), name:NSNotification.Name.AVPlayerItemPlaybackStalled, object: self)
}
// use this initializer to play local files
init(data: NSData, mimeType: String, fileExtension: String) {
self.url = URL(string: "whatever://whatever/file.\(fileExtension)")
resourceLoaderDelegate.songData = data
resourceLoaderDelegate.playingFromCache = true
resourceLoaderDelegate.mimeType = mimeType
let asset = AVURLAsset(url: url)
asset.resourceLoader.setDelegate(resourceLoaderDelegate, queue: DispatchQueue.main)
super.init(asset: asset, automaticallyLoadedAssetKeys: nil)
resourceLoaderDelegate.owner = self
self.addObserver(self, forKeyPath: "status", options: NSKeyValueObservingOptions.new, context: nil)
NotificationCenter.default.addObserver(self, selector: #selector(didStopHandler), name:NSNotification.Name.AVPlayerItemPlaybackStalled, object: self)
}
func download() {
if resourceLoaderDelegate.session == nil {
resourceLoaderDelegate.startDataRequest(withURL: url)
}
}
override init(asset: AVAsset, automaticallyLoadedAssetKeys: [String]?) {
fatalError("not implemented")
}
// MARK: KVO
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
delegate?.playerItemReadyToPlay?(playerItem: self)
}
// MARK: Notification handlers
func didStopHandler() {
delegate?.playerItemDidStopPlayback?(playerItem: self)
}
// MARK:
deinit {
NotificationCenter.default.removeObserver(self)
removeObserver(self, forKeyPath: "status")
resourceLoaderDelegate.session?.invalidateAndCancel()
delegate?.playerItemWillDeinit?(playerItem: self)
}
}
AVAssetResourceLoaderDelegate
, I wanted to add that the link to the blogpost has been moved to → jaredsinclair.com/2016/09/03/… – Mensch