I thought Implicit linking loads a DLL as soon as the application starts because it is also called "load-time dynamic linking". But I found some strange explanations below from the link here(https://msdn.microsoft.com/en-us/library/253b8k2c(VS.80).aspx).
Implicit Linking
Like the rest of a program's code, DLL code is mapped into the address space of the process when the process starts up and it is loaded into memory only when needed. As a result, the PRELOAD and LOADONCALL code attributes used by .def files to control loading in previous versions of Windows no longer have meaning.
Explicit Linking
An application that implicitly links to many DLLs can be slow to start because Windows loads all the DLLs when the application loads. To improve startup performance, an application can implicitly link to those DLLs needed immediately after loading and wait to explicitly link to the other DLLs when they are needed.
And another explanation for implicit linking from here(https://msdn.microsoft.com/en-us/library/151kt790.aspx).
Implicit Linking
The Visual C++ linker now supports the delayed loading of DLLs. This relieves you of the need to use the Windows SDK functions LoadLibrary and GetProcAddress to implement DLL delayed loading.
Before Visual C++ 6.0, the only way to load a DLL at run time was by using LoadLibrary and GetProcAddress; the operating system would load the DLL when the executable or DLL using it was loaded.
Beginning with Visual C++ 6.0, when statically linking with a DLL, the linker provides options to delay load the DLL until the program calls a function in that DLL.
An application can delay load a DLL using the /DELAYLOAD (Delay Load Import) linker option with a helper function (default implementation provided by Visual C++). The helper function will load the DLL at run time by calling LoadLibrary and GetProcAddress for you.
I'm really confused and don't know how to understand these.
1. Does implicit linking load a DLL on startup or only when a function in DLL is called?
2. It means both are similiar in the end because LoadLibrary() is called under the hood?
LdrLoadDll
. – Aerodrome