I'm making a lame text-based game, and I made an object player like so:
var player = {
displayText: "<span>you</span>",
currentPosition: 0,
level: 1,
health: function() { return 10 + (this.level * 15) },
strength: function() { return this.level * 5 },
hitRating: 4
}
My understanding is that you can give an object a function as a property.
However, when I alert(player.health)
I get:
function() { return 10 + (this.level * 15) }
What am I doing wrong? Are you not able to declare a object property that way? Is there a way to auto-generate the value of player.health
any time it's called later on?