I have just figured out how to send push notification correctly in my app. However when it started working correctly, a new type of error has arrived. My app crashes on launch after receiving push notification. I tested on 5 devices and 2 of them crashed due to the issue(both running on iOS_10.3.1). The weird part is the other 3 devices were running on iOS 10.2 and 9.3.1. I don't really think this is something related to OS.
Apple have send a crash log like this but when i click on open in project it just opens my launch screen xib
My appDelegate class APNS service calling part->
func registerForPushNotifications(application: UIApplication)
{
if #available(iOS 10.0, *){
UNUserNotificationCenter.currentNotificationCenter().delegate = self
UNUserNotificationCenter.currentNotificationCenter().requestAuthorizationWithOptions([.Badge, .Sound, .Alert], completionHandler: {(granted, error) in
if (granted)
{
UIApplication.sharedApplication().registerForRemoteNotifications()
}
else{
CommonViewController.alertViewUI("Alert", message: "Push notification is enabled")
}
})
}
else{ //If user is not on iOS 10 use the old methods we've been using
let notificationSettings = UIUserNotificationSettings(
forTypes: [.Badge, .Sound, .Alert], categories: nil)
application.registerUserNotificationSettings(notificationSettings)
}
}
My App functioning-> On launch-----------------------
A version check class to know the user version.From there its redirected to the main(Home page).
On Home page -> 1. Load the views. 2. Calls a link asynchronously and get the count of available notification to be displayed near alerts symbol.(I am pretty sure there is no error while calling this link or getting the notification)-------------------------
Note: ** When double tapping the iPhone home button menu the app is shown in background as a opened screen with home page open(After it crashed).
**One 10.3.1 device works properly
**If the app is reinstalled everything works fine in all.