I'm trying to resize a UICollectionView height by setting it to 0 when the view controller is loaded, then increasing its size with an animation when a button is pressed. I've tried a few different things but it doesn't change in size at all. Here's all the different things I've tried to change its height to 0:
CGRect bounds = [self.collectionView bounds];
[self.collectionView setBounds:CGRectMake(bounds.origin.x,
bounds.origin.y,
bounds.size.width,
bounds.size.height - 100)];
....
CGRect frame = [self.collectionView frame];
[self.collectionView setFrame:CGRectMake(frame.origin.x,
frame.origin.y,
frame.size.width,
frame.size.height - 100)];
....
CGRect frame = self.collectionView.frame;
frame.size.height -= 100;
self.collectionView.frame = frame;
....
self.collectionView.clipsToBounds = YES;
self.collectionView.autoresizingMask = UIViewAutoresizingFlexibleHeight;
self.collectionView
actually set to something? Are you using AutoLayout? – Hylomorphismframe.size.height - 100
will take the current value and subtract 100, right? It sounds like perhaps you are thinking it meansframe.size.height
to100
. – Hylomorphism