I'm working on a simulator that models very complex interactions between many objects, and I mean millions.
I've used XNA because of the useful things that it lets me do easily, especially with the rendering.
My problem is that I'm running into OutOfMemoryException
s after only a few seconds of simulation. I quickly realized that my program is only running in 32-bit mode, so I only get a few GBs of my somewhat larger amount of RAM.
How can I run an XNA game in 64-bit mode?