A quick way to lose the lock screen controls is to make your audio session mixable (without deactivating your audio session):
try! AVAudioSession.sharedInstance().setCategory(.playback, mode: .default, options: .mixWithOthers)
Remove the .mixWithOthers
when you want them back.
Another, perhaps more palatable way is to remove your MPRemoteCommandCenter
targets once you pause playback. e.g. if you set it up like this
var playTarget: Any? = nil
var pauseTarget: Any? = nil
func addRemoteTargets() {
let commandCenter = MPRemoteCommandCenter.shared()
playTarget = commandCenter.playCommand.addTarget { (event) -> MPRemoteCommandHandlerStatus in
print("play \(event)")
return .success
}
pauseTarget = commandCenter.pauseCommand.addTarget { (event) -> MPRemoteCommandHandlerStatus in
print("pause \(event)")
return .success
}
}
Then remove the targets like so:
func removeRemoteTargets() {
let commandCenter = MPRemoteCommandCenter.shared()
commandCenter.playCommand.removeTarget(playTarget)
playTarget = nil
commandCenter.pauseCommand.removeTarget(pauseTarget)
pauseTarget = nil
}
p.s. these are "seems to work!" answers. I don't know how you are supposed to determine when an AVPlayer
has finished its audio I/O (apart from polling via setActive:false
failing). My reasoning is that becoming the lock screen/"Now Playing App" has 3 pieces (this is sort of documented somewhere, this is the closest thing I can find to that right now, although the most explicit documentation of how this works is in the system logs):
- a non mixable audio session category
MPRemoteCommandCenter
integration
- current or "recently" finished audio IO
so if you can remove any one of these pieces, the lock screen controls should go away.
AVPlayer
that plays one track at a time... – Ingulf