Based on the example in the Famo.us Examples on Github..
https://github.com/Famous/examples/blob/master/src/examples/views/GridLayout/example.js
You could very easily do something like this..
var Engine = require("famous/core/Engine");
var Surface = require("famous/core/Surface");
var GridLayout = require("famous/views/GridLayout");
var mainContext = Engine.createContext();
var contextSize = mainContext.getSize()
var dimensions;
if (contextSize[0] < 480 || contextSize[1] < 480) {
dimensions = [2,8];
} else {
dimensions = [8,2];
};
var grid = new GridLayout({
dimensions: dimensions
});
var surfaces = [];
grid.sequenceFrom(surfaces);
for(var i = 0; i < 16; i++) {
surfaces.push(new Surface({
content: "I am panel " + (i + 1),
size: [undefined, contextSize[1] / 2.0],
properties: {
backgroundColor: "hsl(" + (i * 360 / 16) + ", 100%, 50%)",
color: "black",
lineHeight: window.innerHeight / 2 + 'px',
textAlign: 'center'
}
}));
}
mainContext.add(grid);
EDIT:
Being that the end goal is Javascript as a sole development language for modern web applications.. Sometimes you just have to manage things yourself.
This is especially true for a framework like Famo.us, which is strongly dependent on absolute positioning.. Things just don't flow as smoothly as in the box model
To handle all the subtle differences I build a StateHash class that manages the state and returns different values for the same keys based on the current state..
var DESKTOP, MOBILE, StateHash, screen_state, sh;
StateHash = (function() {
function StateHash(states) {
this.set_state = __bind(this.set_state, this);
this.get_state = __bind(this.get_state, this);
this.set = __bind(this.set, this);
this.get = __bind(this.get, this);
var i, _i, _ref;
if (!states) {
states = 2;
}
this.state = 0;
this.hash = {};
for (i = _i = 0, _ref = states - 1; 0 <= _ref ? _i <= _ref : _i >= _ref; i = 0 <= _ref ? ++_i : --_i) {
this.hash[i] = {};
}
}
StateHash.prototype.get = function(key) {
return this.hash[this.state][key];
};
StateHash.prototype.set = function(state, key, val) {
return this.hash[state][key] = val;
};
StateHash.prototype.get_state = function() {
return this.state;
};
StateHash.prototype.set_state = function(state) {
return this.state = state;
};
return StateHash;
})();
// Usage
MOBILE = 0;
DESKTOP = 1;
screen_state = some_check_mobile_function() ? MOBILE : DESKTOP;
sh = new StateHash();
sh.set_state(screen_state);
sh.set(MOBILE, "top-margin", "10px");
sh.set(DESKTOP, "top-margin", "20px");
sh.get("top-margin");
I will let you know if I learn of any other better way!
Good Luck!