I recently updated xCode to 5.1. All of a sudden my (cocos2d) builds keep on crashing when publishing to my iPhone 5s (iOS 7.1). It works fine in the simulator (iOS 7.1). I got a screenshot here: http://puu.sh/7rB8S.png
Also I got a bunch of warnings since I updated xCode to 5.1. Replace above with: "7rBfp.png" (due to lack of reputation...)
If you are willing to reproduce the problem, I followed this tutorial: https://www.makegameswith.us/tutorials/getting-started-with-spritebuilder/menus/ Once I added the MainScene background (and the button + methods) I was not able to build on my iPhone anymore.
Am I missing something? Before I updated xCode and my phone today everything worked flawlessly.