I would like to know what the maximum number of items that can be placed in In App billing for both Android and iphone. I seem to remember reading around 3000 but I cannot find the reference.
Also if 3000 is the maximum what are the legitimate way to get around this. My app will sell content and I thought a possible way around the problem would be to have a central app that shows the content, then a number of different libraries where you can purchase the content. Would that be a viable work around?