I'm reading this question more as an X-Y problem. It seems to me the question is more about whether you can write a bootloader (boot code) in C for your own OS development. The simple answer is YES, but not recommended. Modern Linux kernels are probably not the best source of information for creating bootloaders written in C unless you have an understanding of what their code is doing.
If using GCC there are restrictions on what you can do with the generated code. In newer versions of GCC there is an -m16
option that is documented this way:
The -m16
option is the same as -m32, except for that it outputs the ".code16gcc"
assembly directive at the beginning of the assembly output so that the binary can run in 16-bit mode.
This is a bit deceptive. Although the code can run in 16-bit real mode, the code generated by the back end uses 386 address and operand prefixes to make normally 32-bit code execute in 16-bit real mode. This means the code generated by GCC can't be used on processors earlier than the 386 (like the 8086/80186/80286 etc). This can be a problem if you want a bootloader that can run on the widest array of hardware. If you don't care about pre-386 systems then GCC will work.
Bootloader code that uses GCC has another downside. The address and operand prefixes that get get added to many instructions add up and can make a bootloader bloated. The first stage of a bootloader is usually very constrained in space so this could potentially become a problem.
You will need inline assembly or assembly language objects with functions to interact with the hardware. You don't have access to the Linux C library (printf etc) in bootloader code. For example if you want to write to the video display you have to code that functionality yourself either writing directly to video memory or through BIOS interrupts.
To tie it altogether and place things in the binary file usable as an MBR you will likely need a specially crafted linker script. In most projects these linker scripts have an .ld
extension. This drives the process of taking all the object files putting them together in a fashion that is compatible with the legacy BIOS boot process (code that runs in real mode at 0x07c00).
There are so many pitfalls in doing this that I recommend against it. If you are intending to write a 32-bit or 64-bit kernel then I'd suggest not writing your own bootloader and use an existing one like GRUB. In the versions of Linux from the 1990s it had its own bootloader that could be executed from floppy. Modern Linux relies on third party bootloaders to do most of that work now. In particular it supports bootloaders that conform to the Multiboot specification
There are many tutorials on the internet that use GRUB as a bootloader. OS Dev Wiki is an invaluable resource. They have a Bare Bones tutorial that uses the original Multiboot specification (supported by GRUB) to boot strap a basic kernel. The Mulitboot specification can easily be developed for using a minimal of assembly language code. Multiboot compatible bootloaders will automatically place the CPU in protected mode, enable the A20 line, can be used to get a memory map, and can be told to place you in a specific video mode at boot time.
Last year someone on the #Osdev chat asked about writing a 2 stage bootloader located in the first 2 sectors of a floppy disk (or disk image) developed entirely in GCC and inline assembly. I don't recommend this as it is rather complex and inline assembly is very hard to get right. It is very easy to write bad inline assembly that seems to work but isn't correct.
I have made available some sample code that uses a linker script, C with inline assembly to work with the BIOS interrupts to read from the disk and write to the video display. If anything this code should be an example why it's non-trivial to do what you are asking.
.S
files are assembly files (you will see a fair amount of assembly just to get to the point of callingmain
in C.header.S
can be used during compilation to act as real mode bootloaders. The real magic is to create a linker filein your case it is
setup.ld` that properly builds the object with code and data in specific places. All of the C code has to be done to utilize BIOS routines or direct hardware access. – Bursaryboot.h
– Bursarymain.c
(in the Linux code base) that can be used to create realmode bootloaders (in general), however modern Linux kernels will toss up an error message when created as an MBR. I believe from the wording of this question that it is really an X-Y problem. I believe (and I hope the OP clarifies) that he is really asking whether a bootloader for OS development (which he does say he is doing) can be written with C. – Bursary