Edit: I promised to update my answer to include the code for passing 64-bit values, so here's goes..
- I left the original answer if someone's interested in a less complicated solution for a 32-bit system.
Note: Since you're using CorBindToRuntimeEx
, which is obsolete in .net 4.0, I'll assume a .net 2.0 compliant solution using good old Win32 API.
So, in order to pass data between C# and C++ (in our case - the IntPtr
of a delegate), we'll create a small Win32 DLL project, named SharedMem, with two straight-forward methods.
SharedMem.h
#pragma once
#ifdef SHAREDMEM_EXPORTS
#define SHAREDMEM_API __declspec(dllexport)
#else
#define SHAREDMEM_API __declspec(dllimport)
#endif
#define SHAREDMEM_CALLING_CONV __cdecl
extern "C" {
SHAREDMEM_API BOOL SHAREDMEM_CALLING_CONV SetSharedMem(ULONGLONG _64bitValue);
SHAREDMEM_API BOOL SHAREDMEM_CALLING_CONV GetSharedMem(ULONGLONG* p64bitValue);
}
Now for the implementation file:
SharedMem.cpp
#include "stdafx.h"
#include "SharedMem.h"
HANDLE hMappedFileObject = NULL; // handle to mapped file
LPVOID lpvSharedMem = NULL; // pointer to shared memory
const int SHARED_MEM_SIZE = sizeof(ULONGLONG);
BOOL CreateSharedMem()
{
// Create a named file mapping object
hMappedFileObject = CreateFileMapping(
INVALID_HANDLE_VALUE,
NULL,
PAGE_READWRITE,
0,
SHARED_MEM_SIZE,
TEXT("shmemfile") // Name of shared mem file
);
if (hMappedFileObject == NULL)
{
return FALSE;
}
BOOL bFirstInit = (ERROR_ALREADY_EXISTS != GetLastError());
// Get a ptr to the shared memory
lpvSharedMem = MapViewOfFile( hMappedFileObject, FILE_MAP_WRITE, 0, 0, 0);
if (lpvSharedMem == NULL)
{
return FALSE;
}
if (bFirstInit) // First time the shared memory is accessed?
{
ZeroMemory(lpvSharedMem, SHARED_MEM_SIZE);
}
return TRUE;
}
BOOL SetSharedMem(ULONGLONG _64bitValue)
{
BOOL bOK = CreateSharedMem();
if ( bOK )
{
ULONGLONG* pSharedMem = (ULONGLONG*)lpvSharedMem;
*pSharedMem = _64bitValue;
}
return bOK;
}
BOOL GetSharedMem(ULONGLONG* p64bitValue)
{
if ( p64bitValue == NULL ) return FALSE;
BOOL bOK = CreateSharedMem();
if ( bOK )
{
ULONGLONG* pSharedMem = (ULONGLONG*)lpvSharedMem;
*p64bitValue = *pSharedMem;
}
return bOK;
}
- Note that for simplicity I'm just sharing a 64-bit value, but this is a general way of sharing memory between C# and C++. Feel free to enlarge SHARED_MEM_SIZE and/or add functions in order to share other data types as you see fit.
This is how we'll consume the above methods: we'll use SetSharedMem()
on the C# side in order to set the delegate's IntPtr
as a 64-bit value (regardless if the code runs on a 32 or a 64 bit system).
C# Code
namespace CSharpCode
{
delegate void VoidDelegate();
static public class COMInterfaceClass
{
[DllImport( "SharedMem.dll" )]
static extern bool SetSharedMem( Int64 value );
static GCHandle gcDelegateHandle;
public static int EntryPoint(string ignored)
{
IntPtr pFunc = IntPtr.Zero;
Delegate myFuncDelegate = new VoidDelegate( SomeMethod );
gcDelegateHandle = GCHandle.Alloc( myFuncDelegate );
pFunc = Marshal.GetFunctionPointerForDelegate( myFuncDelegate );
bool bSetOK = SetSharedMem( pFunc.ToInt64() );
return bSetOK ? 1 : 0;
}
public static void SomeMethod()
{
MessageBox.Show( "Hello from C# SomeMethod!" );
gcDelegateHandle.Free();
}
}
}
- Note the use of
GCHandle
in order to prevent the delegate from being garbage-collected.
- For good measures, we'll use the return value as a success/failure flag.
On the C++ side we'll extract the 64-bit value using GetSharedMem()
, convert it to a function pointer and invoke the C# delegate.
C++ Code
#include "SharedMem.h"
typedef void (*VOID_FUNC_PTR)();
void ExecCSharpCode()
{
ICLRRuntimeHost *pClrHost = NULL;
HRESULT hrCorBind = CorBindToRuntimeEx(
NULL,
L"wks",
0,
CLSID_CLRRuntimeHost,
IID_ICLRRuntimeHost,
(PVOID*)&pClrHost
);
HRESULT hrStart = pClrHost->Start();
DWORD retVal;
HRESULT hrExecute = pClrHost->ExecuteInDefaultAppDomain(
szPathToAssembly,
L"CSharpCode.COMInterfaceClass",
L"EntryPoint",
L"",
&retVal // 1 for success, 0 is a failure
);
if ( hrExecute == S_OK && retVal == 1 )
{
ULONGLONG nSharedMemValue = 0;
BOOL bGotValue = GetSharedMem(&nSharedMemValue);
if ( bGotValue )
{
VOID_FUNC_PTR CSharpFunc = (VOID_FUNC_PTR)nSharedMemValue;
CSharpFunc();
}
}
}
The Original Answer - Good for 32-bit Systems
Here's a solution that is based on using IntPtr.ToInt32()
in order to convert the delegate func. ptr. to the int
which is returned from the static C# EntryPoint method.
(*) Note the use of GCHandle
in order to prevent the delegate from being garbage-collected.
C# Code
namespace CSharpCode
{
delegate void VoidDelegate();
public class COMInterfaceClass
{
static GCHandle gcDelegateHandle;
public static int EntryPoint(string ignored)
{
IntPtr pFunc = IntPtr.Zero;
Delegate myFuncDelegate = new VoidDelegate( SomeMethod );
gcDelegateHandle = GCHandle.Alloc( myFuncDelegate );
pFunc = Marshal.GetFunctionPointerForDelegate( myFuncDelegate );
return (int)pFunc.ToInt32();
}
public static void SomeMethod()
{
MessageBox.Show( "Hello from C# SomeMethod!" );
gcDelegateHandle.Free();
}
}
}
C++ Code
We'll need to convert the returned int
value to a function pointer, so we'll start off by defining a void function ptr. type:
typedef void (*VOID_FUNC_PTR)();
And the rest of the code looks pretty much like your original code, with the addition of converting and executing the function ptr.
ICLRRuntimeHost *pClrHost = NULL;
HRESULT hrCorBind = CorBindToRuntimeEx(
NULL,
L"wks",
0,
CLSID_CLRRuntimeHost,
IID_ICLRRuntimeHost,
(PVOID*)&pClrHost
);
HRESULT hrStart = pClrHost->Start();
DWORD retVal;
HRESULT hrExecute = pClrHost->ExecuteInDefaultAppDomain(
szPathToAssembly,
L"CSharpCode.COMInterfaceClass",
L"EntryPoint",
L"",
&retVal
);
if ( hrExecute == S_OK )
{
VOID_FUNC_PTR func = (VOID_FUNC_PTR)retVal;
func();
}
A Little Bit of Extra
You can also make use of the string
input in order to choose which method to execute:
public static int EntryPoint( string interfaceName )
{
IntPtr pFunc = IntPtr.Zero;
if ( interfaceName == "SomeMethod" )
{
Delegate myFuncDelegate = new VoidDelegate( SomeMethod );
gcDelegateHandle = GCHandle.Alloc( myFuncDelegate );
pFunc = Marshal.GetFunctionPointerForDelegate( myFuncDelegate );
}
return (int)pFunc.ToInt32();
}
- You can get even more generic by using reflection in order to find the correct method according to the given string input.