I am trying to create a program with Irrlicht that loads certain things from a configuration file written in Lua, one of which is the window title. However, the lua_tostring
function returns a const char*
while the Irrlicht device's method setWindowCaption
expects a const wchar_t*
. How can I convert the string returned by lua_tostring
?
Convert const char* to const wchar_t*
Asked Answered
There are multiple questions on SO that address the problem on Windows. Sample posts:
There is a platform agnostic method posted at http://ubuntuforums.org/showthread.php?t=1579640. The source from this site is (I hope I am not violating any copyright):
#include <locale>
#include <iostream>
#include <string>
#include <sstream>
using namespace std ;
wstring widen( const string& str )
{
wostringstream wstm ;
const ctype<wchar_t>& ctfacet = use_facet<ctype<wchar_t>>(wstm.getloc()) ;
for( size_t i=0 ; i<str.size() ; ++i )
wstm << ctfacet.widen( str[i] ) ;
return wstm.str() ;
}
string narrow( const wstring& str )
{
ostringstream stm ;
// Incorrect code from the link
// const ctype<char>& ctfacet = use_facet<ctype<char>>(stm.getloc());
// Correct code.
const ctype<wchar_t>& ctfacet = use_facet<ctype<wchar_t>>(stm.getloc());
for( size_t i=0 ; i<str.size() ; ++i )
stm << ctfacet.narrow( str[i], 0 ) ;
return stm.str() ;
}
int main()
{
{
const char* cstr = "abcdefghijkl" ;
const wchar_t* wcstr = widen(cstr).c_str() ;
wcout << wcstr << L'\n' ;
}
{
const wchar_t* wcstr = L"mnopqrstuvwx" ;
const char* cstr = narrow(wcstr).c_str() ;
cout << cstr << '\n' ;
}
}
Generally, I've found that dealing with wide text in C++ in Ubuntu requires setting the default locale. It's very ironic how implementations behave. With UTF-8 as in Unix-land the locale hardly matters for narrow-wide conversion, but must be set, while with various single-byte encodings such as in Windows the locale very much matters, but is already set by default. –
Saker
You can use mbstowcs:
wchar_t WBuf[100];
mbstowcs(WBuf,lua_tostring( /*...*/ ),99);
or more safe:
const char* sz = lua_tostring(/*...*/);
std::vector<wchar_t> vec;
size_t len = strlen(sz);
vec.resize(len+1);
mbstowcs(&vec[0],sz,len);
const wchar_t* wsz = &vec[0];
For Unicode:
std::string myString = "Master James";
const char* sz = myString.c_str();
size_t origsizes = strlen(sz) + 1;
const size_t newsizes = 500;
size_t convertedCharP = 0;
wchar_t constTowchar[500];
mbstowcs_s(&convertedCharP, constTowchar, origsizes, sz, _TRUNCATE);
std::wcout << constTowchar << std::endl;
This is working using mbstowcs_s
.
Here is a faster version of the code from the first answer, do not forget about std::locale::global(std::locale("")); for some characters
#include <xlocale>
#include <sstream>
[[nodiscard]] inline std::wstring widen(const char* str)
{
const auto length = strlen(str);
std::wstring result;
result.resize(length);
const auto& facet = use_facet<std::ctype<wchar_t>>(std::wostringstream().getloc());
std::transform(str, str + length, result.begin(), [&facet](const char ch)
{
return facet.widen(ch);
});
return result;
}
[[nodiscard]] inline std::string narrow(const wchar_t* str)
{
const auto length = wcslen(str);
std::string result;
result.resize(length);
const auto& facet = use_facet<std::ctype<wchar_t>>(std::ostringstream().getloc());
std::transform(str, str + length, result.begin(), [&facet](const wchar_t ch)
{
return facet.narrow(ch);
});
return result;
}
While your answer may answer the question, "code only" answers are not accepted. Please add title and some explanation for what's happening. stackoverflow.com/help/how-to-answer for more information. –
Calcine
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