I have seen many thread discussing this problem in stackoverflow (like this, this and this), and I have read the documentation about supporting multiple screens, and designs. But I am still not clear about the folder structure for drawables and layout for different screens
I am working on an app that support android phone and tablets. And my project showing some images, which need to be shown in good quality in all possible android devices. And I need to tell my designer to design for all these resolutions.
From the documentation it seems I should add drawables for following resolutions (drawable folder name is given at the end),
1) 240 x 320 - Phone LDPI -> drawable-ldpi
2) 320 x 480 - Phone MDPI -> drawable-mdpi
3) 480 x 800 - Phone HDPI -> drawable-hdpi
//Now for tablets
4) 1024x600 - Tablet LDPI -> ??
5) 1280x800 - Tablet MDPI -> ??
6) 1536x1152 - Tablet HDPI -> ??
7) 2560x1600 - Tablet XHDPI-> ??
From supporting multiple screens documentation, it seems I can use folders like
1) drawable-sw600dp ( a 7” tablet (600x1024 mdpi).)
2) drawable-sw720dp (a 10” tablet (720x1280 mdpi, 800x1280 mdpi, etc).
But what about tablets with resolutions in the range of 1536x1152, 2560x1600 etc.. the 10' resolution range (720 x 1280 etc)seems small for them.. My client has a Nexus 10 with resolution 2560×1600 and I want my app to look perfect on it..
I know about, nine patch images, layout using wrap_content
and other good practices like that. But for this project, I have some images which, as per requirement, should be seen lazer sharp on all common screens, and I need several versions of those images at least in my bundle.
So what and what resolutions should I mention to the designer? And how can I categorize them in bundle giving correct folder name.