Most of these items are addressed by adding a custom implementation of IVsEditorFactory
for your language and using a combination of registration attributes to register it. The actual implementation of this interface is beyond the scope of this question, but the documentation for the interface itself (and linked to that page), along with an example DjangoEditorFactory
implementation in the Python Tools for Visual Studio project helped me with my initial implementation.
To support the Example language, I will make the following assumptions.
- You've implemented an abstract class
ExampleEditorFactory
which provides the core implementation of IVsEditorFactory
. The class should have a protected constructor with a bool
argument to specify whether the factory should prompt the user for an encoding (similar to one of the constructors of the DjangoEditorFactory
).
- You have a class
ExampleEditorFactoryWithoutEncoding
which extends ExampleEditorFactory
and constructs the base class specifying false
for the promptForEncoding
argument. This class should be marked with the [Guid]
attribute.
- You have a class
ExampleEditorFactoryWithEncoding
which extends ExampleEditorFactory
and constructs the base class specifying true
for the promptForEncoding
argument. This class should be marked with the [Guid]
attribute.
- You have added the following entries to your VSPackage.resx resources file. The constants can be changed, but be aware that I have used the constant values 101 and 102 below.
101 = Example Language
102 = Example Language with Encoding
Registering the editor factories
The first thing to do is register your editor factories. This is done in two parts.
First, use the ProvideEditorFactoryAttribute
. This attribute associates a resource identifier for the display name of the factory with the factory type itself.
[ProvideEditorFactory(typeof(ExampleEditorFactoryWithoutEncoding), 101)]
[ProvideEditorFactory(typeof(ExampleEditorFactoryWithEncoding), 102)]
Next, in the Initialize
method of ExampleLanguagePackage
, add calls to RegisterEditorFactory
after you call base.Initialize()
.
protected override void Initialize()
{
base.Initialize();
RegisterEditorFactory(new ExampleEditorFactoryWithoutEncoding(this));
RegisterEditorFactory(new ExampleEditorFactoryWithEncoding(this));
}
Associate a logical view with the editor factories
I haven't found all the information I wanted about the use cases for the ProvideEditorLogicalViewAttribute
attribute, but it's important to include at least the following. Make sure to register the logical view(s) with both factories you created.
[ProvideEditorLogicalView(typeof(ExampleEditorFactoryWithoutEncoding), VSConstants.LOGVIEWID.TextView_string)]
[ProvideEditorLogicalView(typeof(ExampleEditorFactoryWithEncoding), VSConstants.LOGVIEWID.TextView_string)]
If this step is not done, the feature where double clicking in the output window can take you to a line of code will not work as expected. For example, suppose the output window contained a line like the following.
c:\dev\file.e1(14,3): unexpected expression
Associating the TextView logical view allows the IDE to use your factory when you double click on this output line to take you to line 14, column 3 of the file c:\dev\file.e1. Otherwise it will use a different factory to open a new copy of your document, and the new window will likely be missing many features.
Associate the standard file extensions .e1
and .e2
with the editor factories
This step provides the "Open With..." support for .e1 and .e2 files described in the original question 1. This step is accomplished with the ProvideEditorExtensionAttribute
attribute.
The default priority for the primary factory appears to be 50. The factory with explicit encoding should have a priority less than this, and 49 appears to be a good choice. Note that there is no need to specify the NameResourceID
named parameter because it was already specified by the ProvideEditorFactoryAttribute
usage above (the generated registry keys are identical).
[ProvideEditorExtension(typeof(ExampleEditorFactoryWithoutEncoding), ".e1", 50)]
[ProvideEditorExtension(typeof(ExampleEditorFactoryWithoutEncoding), ".e2", 50)]
[ProvideEditorExtension(typeof(ExampleEditorFactoryWithEncoding), ".e1", 49)]
[ProvideEditorExtension(typeof(ExampleEditorFactoryWithEncoding), ".e2", 49)]
Associate the .*
extension with the editor factories
This step provides the "Open With..." support for all other files, and adds support for the File Extension options described in the original question 2. This step also uses the ProvideEditorExtensionAttribute
attribute, but uses a much lower priority value to ensure the default editors for other file types are not overridden by the setting. Like in the previous step, the factory with explicit encoding is given a lower priority.
[ProvideEditorExtension(typeof(ExampleEditorFactoryWithoutEncoding), ".*", 2)]
[ProvideEditorExtension(typeof(ExampleEditorFactoryWithEncoding), ".*", 1)]
Final notes
This answer does not cover several details.