What is the best way to convert a double
to an int
? Should a cast be used?
You can use a cast if you want the default truncate-towards-zero behaviour. Alternatively, you might want to use Math.Ceiling
, Math.Round
, Math.Floor
etc - although you'll still need a cast afterwards.
Don't forget that the range of int
is much smaller than the range of double
. A cast from double
to int
won't throw an exception if the value is outside the range of int
in an unchecked context, whereas a call to Convert.ToInt32(double)
will. The result of the cast (in an unchecked context) is explicitly undefined if the value is outside the range.
int
is always 32 bits, regardless of whether you're using a 32 or 64 bit machine. –
Pa intVal = System.Convert.ToInt32(System.Math.Floor(dblVal));
–
Feud using System;
at the top of the file, at which point it could just be intVal = Convert.ToInt32(Math.Floor(dblVal));
–
Polydipsia using
directives. –
Polydipsia CInt(Double)
compiles to the default Math.Round(Double)
call and conv.ovf.i4
, but in C# (int)double
compiles to conv.i4
. In VB.Net CInt(1.5)
is 2, but in C# (int)1.5
is 1. –
Most Yeah, why not?
double someDouble = 12323.2;
int someInt = (int)someDouble;
Using the Convert
class works well too.
int someOtherInt = Convert.ToInt32(someDouble);
if you use cast, that is, (int)SomeDouble
you will truncate the fractional part. That is, if SomeDouble
were 4.9999 the result would be 4, not 5. Converting to int doesn't round the number. If you want rounding use Math.Round
The best way is to simply use Convert.ToInt32
. It is fast and also rounds correctly.
Why make it more complicated?
Convert.ToInt32
is the best way to convert
My ways are :
- Convert.ToInt32(double_value)
- (int)double_value
- Int32.Parse(double_value.ToString());
double_value = 0.1
–
Naraka None of the code samples exhibit the normal behaviour a school kid would expect (that halves are rounded up). What most people would expect is is this:
double d = 1.5;
int i = (int)Math.Round(d, MidpointRounding.AwayFromZero);
Here is a complete example
class Example
{
public static void Main()
{
double x, y;
int i;
x = 10.0;
y = 3.0;
// cast double to int, fractional component lost (Line to be replaced)
i = (int) (x / y);
Console.WriteLine("Integer outcome of x / y: " + i);
}
}
If you want to round the number to the closer integer do the following:
i = (int) Math.Round(x / y); // Line replaced
There is no better. It really depends on what you want, performance, accuracy, etc.
But see differences https://dotnetfiddle.net/kwqF2M
double testeDouble_min = 12.3456;
double testeDouble_max = 12.8456;
double emptyDouble;
int i01_min = Convert.ToInt32(testeDouble_min); //12
int i01_max = Convert.ToInt32(testeDouble_max); //13
//var erro = Convert.ToInt32(emptyDouble); //error
int i02_min = (int)testeDouble_min; //12
int i02_max = (int)testeDouble_max; //12
//var erro = (int)emptyDouble; //error
var styles = System.Globalization.NumberStyles.Integer | System.Globalization.NumberStyles.AllowDecimalPoint;
var provider = new System.Globalization.CultureInfo("en-US");
bool success = int.TryParse(testeDouble_min.ToString(), styles, provider, out int i03_min); //0
_ = int.TryParse(testeDouble_max.ToString(), out int i03_max); //0 because it has decimal place, if it didn't have ok
int i04_min = (int)Math.Round(testeDouble_min, MidpointRounding.AwayFromZero); //12
int i04_max = (int)Math.Round(testeDouble_max, MidpointRounding.AwayFromZero); //13
About IL there are no big differences between
(int)
or Convert.ToInt32
var dd = 12.3;
int a = (int)dd;
IL_0000: nop IL_0001: ldc.r8 12.3 IL_000a: stloc.0 IL_000b: ldloc.0 IL_000c: conv.i4 IL_000d: stloc.1 IL_000e: ret
(int) in theory less instructions tend to be faster, but I doubt anyone can measure that.
And
var dd = 12.3;
int b = Convert.ToInt32(dd);
IL_0000: nop IL_0001: ldc.r8 12.3 IL_000a: stloc.0 IL_000b: ldloc.0 IL_000c: call int32 [System.Private.CoreLib]System.Convert::ToInt32(float64) IL_0011: stloc.1 IL_0012: ret
Use the inbuilt Convert class. It offers all type of conversion methods whether from int to double, double to float or byte etc.
int i= Convert.ToInt32(500*3.142456778)
label8.Text = "" + years.ToString("00") + " years";
when you want to send it to a label, or something, and you don't want any fractional component, this is the best way
label8.Text = "" + years.ToString("00.00") + " years";
if you want with only 2, and it's always like that
ToString
you're newing up a lot of other costly resources behind the scenes, like a string formatter and parser which are meant for special purposes. Learn from the answers given here. The closest to best way is to cast to int
and truncate the fractional part or use something like Math.Round
to get to the closest int
you're looking for. –
Petrosal © 2022 - 2024 — McMap. All rights reserved.
etc.
:) – Hounding