Since the other answers don't mention what to do about this I'll provide that here. You need to save and restore the buffer that cout is supposed to be managing. For example:
#include <fstream>
#include <iostream>
// RAII method of restoring a buffer
struct buffer_restorer {
std::ios &m_s;
std::streambuf *m_buf;
buffer_restorer(std::ios &s, std::streambuf *buf) : m_s(s), m_buf(buf) {}
~buffer_restorer() { m_s.rdbuf(m_buf); }
};
int main()
{
std::ofstream log("oops.log");
buffer_restorer r(std::cout, std::cout.rdbuf(log.rdbuf()));
std::cout << "Oops!\n";
return 0;
}
Now when cout
's buffer is replaced before cout
is destroyed at the end of the program, so when cout
destroys its buffer the correct thing happens.
For simply redirecting standard io generally the environment already has the ability to do that for you (e.g., io redirection in the shell). Rather than the above code I'd probably simply run the program as:
yourprogram > oops.log
Also one thing to remember is that std::cout
is a global variable with all the same downsides as other global variables. Instead of modifying it or even using it you may prefer to use the usual techniques to avoid global variables all together. For example you might pass a std::ostream &log_output
parameter around and use that instead of having code use cout
directly.