This may be the answer some people are looking for:
Audio files DO NOT go in Assets.xcassets!
I've had the same issue, and tried seemingly every slight code change as suggested by various StackOverflow answers, but nothing worked.
I only found this one answer that solved my issue: I had been adding my sound files to Assets.xcassets, where my graphics are. It turns out you need to add them to the project bundle (where the .swift files are, etc) — just drag the files to the Project Navigator list on the left of the screen.
Not sure why it's like this as it seems intuitive to include sound files as "Assets".