Qt: Resize borderless widget
Asked Answered
G

3

8

My question is basically the same as this one, but applied to the Qt C++ framework.

I am implementing a popup window by inheriting QWidget with flags Qt::QPopup | Qt::QWindow. I would like this window to be moveable and resizeable, I'm currently achieving this by using the mouse events in the following code:

void TextPopup::mousePressEvent(QMouseEvent* event)
{
    offset = event->pos();
    QWidget::mousePressEvent(event);
}

void TextPopup::mouseMoveEvent(QMouseEvent* event)
{
    if(event->buttons() & Qt::LeftButton)
        if(resizeMode) {
            QPoint p = mapToGlobal(event->pos()) - geometry().topLeft();
            resize(p.x(), p.y());
        } else
            move(mapToParent(event->pos() - offset));
    else {
        QPoint diff = geometry().bottomRight() - mapToGlobal(event->pos());
        if(diff.x() <= 6 && diff.y() <= 6) {
            if(!resizeMode) {
                setCursor(Qt::SizeFDiagCursor);
                resizeMode = true;
            }
        } else {
            if(resizeMode) {
                setCursor(Qt::SizeAllCursor);
                resizeMode = false;
            }
        }
    }
}

void TextPopup::mouseReleaseEvent(QMouseEvent* event)
{
    offset = QPoint();
    QWidget::mouseReleaseEvent(event);
}

I have a few problems with this. For one, I'm guessing there's a better way to do it. And more importantly, I would like the resize symbol at the bottom right as in this image] (taken from the post mentioned above). Any suggestions for achieving this?

enter image description here

Germiston answered 22/4, 2011 at 4:55 Comment(1)
I'm sure you're aware of this, but others reading this might not be. The documentation on Qt borderless windows states that "The user cannot move or resize a borderless window via the window system."Barringer
S
10

You can add the resize grip by calling QDialog's or QStatusBar's function setSizeGripEnabled (or directly in QtCreator form designer).

For custom widgets the simplest way probably is to use QSizeGrip. I didn't use it myself but you can check the Qt source code on git for QStatusBar or QDialog.

Stabile answered 22/4, 2011 at 6:5 Comment(1)
Hey thanks, this seems to work. I'm having some problems with the QSizeGrip class, but at least it is providing the functionality.Germiston
M
12

If you don't want QSizeGrip you may take a look at this solution :

frameless.h:

#pragma once
#include <QtWidgets/QWidget>
#include <QtWidgets/QRubberBand>
#include <QtCore/QObject>
#include <QtCore/QEvent>
#include <QtCore/QRect>
#include <QtCore/QPoint>
#include <QtCore/Qt>
#include <QtGui/QHoverEvent>
#include <QtGui/QMouseEvent>

class FrameLess : public QObject {
    Q_OBJECT

public:
    enum Edge {
        None = 0x0,
        Left = 0x1,
        Top = 0x2,
        Right = 0x4,
        Bottom = 0x8,
        TopLeft = 0x10,
        TopRight = 0x20,
        BottomLeft = 0x40,
        BottomRight = 0x80,
    };
    Q_ENUM(Edge);
    Q_DECLARE_FLAGS(Edges, Edge);

    FrameLess(QWidget *target);

    void setBorderWidth(int w) {
        _borderWidth = w;
    }
    int borderWidth() const {
        return _borderWidth;
    }

protected:
    bool eventFilter(QObject *o, QEvent *e) override;
    void mouseHover(QHoverEvent*);
    void mouseLeave(QEvent*);
    void mousePress(QMouseEvent*);
    void mouseRealese(QMouseEvent*);
    void mouseMove(QMouseEvent*);
    void updateCursorShape(const QPoint &);
    void calculateCursorPosition(const QPoint &, const QRect &, Edges &);

private:
    QWidget *_target = nullptr;
    QRubberBand *_rubberband = nullptr;
    bool _cursorchanged;
    bool _leftButtonPressed;
    Edges _mousePress = Edge::None;
    Edges _mouseMove = Edge::None;
    int _borderWidth;

    QPoint _dragPos;
    bool _dragStart = false;
};

Q_DECLARE_OPERATORS_FOR_FLAGS(FrameLess::Edges);

frameless.cpp:

#include "frameless.h"

FrameLess::FrameLess(QWidget *target) :
    _target(target),
    _cursorchanged(false),
    _leftButtonPressed(false),
    _borderWidth(5),
    _dragPos(QPoint())
{
    _target->setMouseTracking(true);
    _target->setWindowFlags(Qt::FramelessWindowHint);
    _target->setAttribute(Qt::WA_Hover);
    _target->installEventFilter(this);
    _rubberband = new QRubberBand(QRubberBand::Rectangle);
}

bool FrameLess::eventFilter(QObject *o, QEvent*e) {
    if (e->type() == QEvent::MouseMove ||
        e->type() == QEvent::HoverMove ||
        e->type() == QEvent::Leave ||
        e->type() == QEvent::MouseButtonPress ||
        e->type() == QEvent::MouseButtonRelease) {

        switch (e->type()) {
        case QEvent::MouseMove:
            mouseMove(static_cast<QMouseEvent*>(e));
            return true;
            break;
        case QEvent::HoverMove:
            mouseHover(static_cast<QHoverEvent*>(e));
            return true;
            break;
        case QEvent::Leave:
            mouseLeave(e);
            return true;
            break;
        case QEvent::MouseButtonPress:
            mousePress(static_cast<QMouseEvent*>(e));
            return true;
            break;
        case QEvent::MouseButtonRelease:
            mouseRealese(static_cast<QMouseEvent*>(e));
            return true;
            break;
        }
    }
    else {
        return _target->eventFilter(o, e);
    }
}

void FrameLess::mouseHover(QHoverEvent *e) {
    updateCursorShape(_target->mapToGlobal(e->pos()));
}

void FrameLess::mouseLeave(QEvent *e) {
    if (!_leftButtonPressed) {
        _target->unsetCursor();
    }
}

void FrameLess::mousePress(QMouseEvent *e) {
    if (e->button() & Qt::LeftButton) {
        _leftButtonPressed = true;
        calculateCursorPosition(e->globalPos(), _target->frameGeometry(), _mousePress);
        if (!_mousePress.testFlag(Edge::None)) {
            _rubberband->setGeometry(_target->frameGeometry());
        }
        if (_target->rect().marginsRemoved(QMargins(borderWidth(), borderWidth(), borderWidth(), borderWidth())).contains(e->pos())) {
            _dragStart = true;
            _dragPos = e->pos();
        }
    }
}

void FrameLess::mouseRealese(QMouseEvent *e) {
    if (e->button() & Qt::LeftButton) {
        _leftButtonPressed = false;
        _dragStart = false;
    }
}

void FrameLess::mouseMove(QMouseEvent *e) {
    if (_leftButtonPressed) {
        if (_dragStart) {
            _target->move(_target->frameGeometry().topLeft() + (e->pos() - _dragPos));
        }

        if (!_mousePress.testFlag(Edge::None)) {
            int left = _rubberband->frameGeometry().left();
            int top = _rubberband->frameGeometry().top();
            int right = _rubberband->frameGeometry().right();
            int bottom = _rubberband->frameGeometry().bottom();
            switch (_mousePress) {
            case Edge::Top:
                top = e->globalPos().y();
                break;
            case Edge::Bottom:
                bottom = e->globalPos().y();
                break;
            case Edge::Left:
                left = e->globalPos().x();
                break;
            case Edge::Right:
                right = e->globalPos().x();
                break;
            case Edge::TopLeft:
                top = e->globalPos().y();
                left = e->globalPos().x();
                break;
            case Edge::TopRight:
                right = e->globalPos().x();
                top = e->globalPos().y();
                break;
            case Edge::BottomLeft:
                bottom = e->globalPos().y();
                left = e->globalPos().x();
                break;
            case Edge::BottomRight:
                bottom = e->globalPos().y();
                right = e->globalPos().x();
                break;
            }
            QRect newRect(QPoint(left, top), QPoint(right, bottom));
            if (newRect.width() < _target->minimumWidth()) {
                left = _target->frameGeometry().x();
            }
            else if (newRect.height() < _target->minimumHeight()) {
                top = _target->frameGeometry().y();
            }
            _target->setGeometry(QRect(QPoint(left, top), QPoint(right, bottom)));
            _rubberband->setGeometry(QRect(QPoint(left, top), QPoint(right, bottom)));
        }
    }
    else {
        updateCursorShape(e->globalPos());
    }
}

void FrameLess::updateCursorShape(const QPoint &pos) {
    if (_target->isFullScreen() || _target->isMaximized()) {
        if (_cursorchanged) {
            _target->unsetCursor();
        }
        return;
    }
    if (!_leftButtonPressed) {
        calculateCursorPosition(pos, _target->frameGeometry(), _mouseMove);
        _cursorchanged = true;
        if (_mouseMove.testFlag(Edge::Top) || _mouseMove.testFlag(Edge::Bottom)) {
            _target->setCursor(Qt::SizeVerCursor);
        }
        else if (_mouseMove.testFlag(Edge::Left) || _mouseMove.testFlag(Edge::Right)) {
            _target->setCursor(Qt::SizeHorCursor);
        }
        else if (_mouseMove.testFlag(Edge::TopLeft) || _mouseMove.testFlag(Edge::BottomRight)) {
            _target->setCursor(Qt::SizeFDiagCursor);
        }
        else if (_mouseMove.testFlag(Edge::TopRight) || _mouseMove.testFlag(Edge::BottomLeft)) {
            _target->setCursor(Qt::SizeBDiagCursor);
        }
        else if (_cursorchanged) {
            _target->unsetCursor();
            _cursorchanged = false;
        }
    }
}

void FrameLess::calculateCursorPosition(const QPoint &pos, const QRect &framerect, Edges &_edge) {
    bool onLeft = pos.x() >= framerect.x() - _borderWidth && pos.x() <= framerect.x() + _borderWidth &&
        pos.y() <= framerect.y() + framerect.height() - _borderWidth && pos.y() >= framerect.y() + _borderWidth;

    bool onRight = pos.x() >= framerect.x() + framerect.width() - _borderWidth && pos.x() <= framerect.x() + framerect.width() &&
        pos.y() >= framerect.y() + _borderWidth && pos.y() <= framerect.y() + framerect.height() - _borderWidth;

    bool onBottom = pos.x() >= framerect.x() + _borderWidth && pos.x() <= framerect.x() + framerect.width() - _borderWidth  &&
        pos.y() >= framerect.y() + framerect.height() - _borderWidth && pos.y() <= framerect.y() + framerect.height();

    bool onTop = pos.x() >= framerect.x() + _borderWidth && pos.x() <= framerect.x() + framerect.width() - _borderWidth &&
        pos.y() >= framerect.y() && pos.y() <= framerect.y() + _borderWidth;

    bool  onBottomLeft = pos.x() <= framerect.x() + _borderWidth && pos.x() >= framerect.x() &&
        pos.y() <= framerect.y() + framerect.height() && pos.y() >= framerect.y() + framerect.height() - _borderWidth;

    bool onBottomRight = pos.x() >= framerect.x() + framerect.width() - _borderWidth && pos.x() <= framerect.x() + framerect.width() &&
        pos.y() >= framerect.y() + framerect.height() - _borderWidth && pos.y() <= framerect.y() + framerect.height();

    bool onTopRight = pos.x() >= framerect.x() + framerect.width() - _borderWidth && pos.x() <= framerect.x() + framerect.width() &&
        pos.y() >= framerect.y() && pos.y() <= framerect.y() + _borderWidth;

    bool onTopLeft = pos.x() >= framerect.x() && pos.x() <= framerect.x() + _borderWidth &&
        pos.y() >= framerect.y() && pos.y() <= framerect.y() + _borderWidth;

    if (onLeft) {
        _edge = Left;
    }
    else if (onRight) {
        _edge = Right;
    }
    else if (onBottom) {
        _edge = Bottom;
    }
    else if (onTop) {
        _edge = Top;
    }
    else if (onBottomLeft) {
        _edge = BottomLeft;
    }
    else if (onBottomRight) {
        _edge = BottomRight;
    }
    else if (onTopRight) {
        _edge = TopRight;
    }
    else if (onTopLeft) {
        _edge = TopLeft;
    }
    else {
        _edge = None;
    }
}

And just create an instance and put your QWidget:

#include "frameless.h"
#include <QtWidgets/qapplication.h>

int main(int argc, char *argv[]) {
    QApplication a(argc, argv);
    QWidget *widget = new QWidget;
    FrameLess f(widget);
    widget->show();
    return a.exec();
}
Mania answered 29/5, 2016 at 7:29 Comment(0)
S
10

You can add the resize grip by calling QDialog's or QStatusBar's function setSizeGripEnabled (or directly in QtCreator form designer).

For custom widgets the simplest way probably is to use QSizeGrip. I didn't use it myself but you can check the Qt source code on git for QStatusBar or QDialog.

Stabile answered 22/4, 2011 at 6:5 Comment(1)
Hey thanks, this seems to work. I'm having some problems with the QSizeGrip class, but at least it is providing the functionality.Germiston
E
1

You can use QSizeGrip in a layout inside your widget :

myWidget->setWindowFlags(Qt::SubWindow);

QSizeGrip * sizeGrip = new QSizeGrip(myWidget);

QGridLayout * layout = new QGridLayout(myWidget);
layout->addWidget(sizeGrip, 0,0,1,1,Qt::AlignBottom | Qt::AlignRight);

The QSizeGrip class provides a resize handle for resizing top-level windows. When you set the widget flag Qt::SubWindow, then the user can resize it using the size grip.

Eleen answered 1/8, 2014 at 17:36 Comment(0)

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