Please do refer below code and cross verify your configuration.
Hope this would help you.
import GameKit
class YourViewController: UIViewController, GKGameCenterControllerDelegate {
var gcEnabled = Bool() // Stores if the user has Game Center enabled
var gcDefaultLeaderBoard = String() // Stores the default leaderboardID
override func viewDidLoad() {
super.viewDidLoad()
self.authenticateLocalPlayer()
}
func authenticateLocalPlayer()
{
let localPlayer: GKLocalPlayer = GKLocalPlayer.localPlayer()
localPlayer.authenticateHandler = {(ViewController, error) -> Void in
if((ViewController) != nil) {
// 1 Show login if player is not logged in
self.presentViewController(ViewController!, animated: true, completion: nil)
} else if (localPlayer.authenticated) {
// 2 Player is already euthenticated & logged in, load game center
self.gcEnabled = true
// Get the default leaderboard ID
localPlayer.loadDefaultLeaderboardIdentifierWithCompletionHandler({ (leaderboardIdentifer: String?, error: NSError?) -> Void in
if error != nil {
print(error)
} else {
self.gcDefaultLeaderBoard = leaderboardIdentifer!
}
})
} else {
// 3 Game center is not enabled on the users device
self.gcEnabled = false
print("Local player could not be authenticated, disabling game center")
print(error)
}
}
}
@IBAction func clickToLeaderBoard(sender: UIButton) {
let gcVC: GKGameCenterViewController = GKGameCenterViewController()
gcVC.gameCenterDelegate = self
gcVC.viewState = GKGameCenterViewControllerState.Leaderboards
gcVC.leaderboardIdentifier = "YourLeaderboardId"
self.presentViewController(gcVC, animated: true, completion: nil)
}
func saveScoreOnGameCenter()
{
let leaderboardID = "YourLeaderboardId"
let sScore = GKScore(leaderboardIdentifier: leaderboardID)
sScore.value = Int64(10)
GKScore.reportScores([sScore], withCompletionHandler: { (error: NSError?) -> Void in
if error != nil {
print(error!.localizedDescription)
} else {
print("Score submitted")
}
})
}
func gameCenterViewControllerDidFinish(gcViewController: GKGameCenterViewController)
{
self.dismissViewControllerAnimated(true, completion: nil)
}
}
Update
Also please do check your leaderboard configuration from back end.
Some good posts are here.
http://www.appcoda.com/ios-game-kit-framework/
https://developer.apple.com/game-center/
https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/GameKit_Guide/GameCenterOverview/GameCenterOverview.html