Save audio file with changed time pitch using AVAudioEngine in Swift
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Currently, I am trying to change the time pitch of an existing audio file from the Document folder, then override the old file with the modified one using AVAudioEngine. I have got the first part working using AVAudioPlayerNode and AVAudioUnitTimePitch. I have no idea about the second part though. Can someone point me to the right direction?

Thanks.

Maseru answered 12/3, 2015 at 14:13 Comment(5)
Are you still looking for an answer to your question?Cinquain
I'm looking for that answer, too!! Thank you!Upheave
Did you ever figure this out?Indisposed
Unfortunately no :(Allot
still looking for an answer ?Lunna

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