I am trying to set a new track and upload APK for publishing using nodejs... But no APK is uploaded nor is there a track set.
But the results from the validation and all the other steps are exactly as I expect(according to API). The script succeeds, yet nothing changes in the developer console... So is there a magic guru out there that may see my issue?
NOTE 1: I did publish my app manually because the android-publisher is only for updating apps that have been published before
NOTE 2: This worked before(a long time ago), and has stopped working for a while, I finally got around to updating everything
My code:
var google = require('googleapis').google;
var Promise = require('bluebird');
var _ = require('lodash');
var settings = require('./config/settings.json');
// Enable API access into the Developer Console: https://play.google.com/apps/publish/?account=7639196906174529268#ApiAccessPlace
// Create a service account
// Download the JSON and save it here
// Make sure the email of the JSON is added to the apps for release manager role:
// https://play.google.com/apps/publish/?account=7639196906174529268#AdminPlace
var key = require('./config/google-play-user.json');
// editing "scope" allowed for OAuth2
var scopes = [
'https://www.googleapis.com/auth/androidpublisher'
];
var OAuth2 = google.auth.OAuth2;
var oauth2Client = new OAuth2();
var jwtClient = new google.auth.JWT(key.client_email, null, key.private_key, scopes, null);
var play = google.androidpublisher({
version: 'v3',
auth: oauth2Client,
params: {
// default options
// this is the package name for your initial app you've already set up on the Play Store
packageName: settings.app.id
}
});
google.options({auth: oauth2Client});
// Start with a new edit.
startEdit().then(function(data) {
// Load our APK(in this case a Cordova APK).
var standardAPK = require('fs').readFileSync('./platforms/android/build/outputs/apk/android-release.apk');
// Stage the upload (doesn't actually upload anything).
return upload({
edit: data.edit,
apk: standardAPK,
key: 'standardApk'
});
}).then(function(data) {
// Set our track.
return setTrack(data);
}).then(function(data) {
// Validate our changes.
return validateToPlayStore(data);
}).then(function(data) {
console.log('Successful uploaded APK files:', data);
}).catch(function(err) {
console.log(err);
process.exit(1);
});
/**
* Sets our authorization token and begins an edit transaction.
*/
function startEdit() {
return new Promise(function(resolve, reject) {
jwtClient.authorize(function(err, tokens) {
if (err) {
console.log(err);
process.exit(1);
return;
}
// Set the credentials before we doing anything.
oauth2Client.setCredentials(tokens);
play.edits.insert({
packageName: settings.app.id
}, function(err, edit) {
if (err || !edit) { reject(err); }
resolve({
edit: edit.data
});
});
});
});
}
/**
* Stages an upload of the APK (but doesn't actually upload anything)
*/
function upload(data) {
var edit = data.edit;
var apk = data.apk;
var key = data.key;
return new Promise(function(resolve, reject) {
play.edits.apks.upload({
editId: edit.id,
packageName: settings.app.id,
media: {
mimeType: 'application/vnd.android.package-archive',
body: apk
}
}, function(err, res) {
if (err || !res) { reject(err); }
// Pass any data we care about to the next function call.
var obj = {};
obj[key] = res.data;
resolve(_.omit(_.extend(data, obj), 'apk'));
});
});
}
/**
* Sets our track (beta, production, etc.)
*/
function setTrack(data) {
var edit = data.edit;
var track = 'production';
return new Promise(function(resolve, reject) {
play.edits.tracks.update({
editId: edit.id,
track: track,
packageName: settings.app.id
}, function(err, res) {
if (err || !res) { reject(err); }
resolve(_.extend(data, {setTrackResults: res.data}));
});
});
}
/**
* Validates our edit transaction and makes our changes live.
*/
function validateToPlayStore(data) {
return new Promise(function(resolve, reject) {
// play.edits.commit({ // Commit will set the change LIVE
play.edits.validate({ // Validate will only validate it, not set it LIVE.
editId: data.edit.id,
packageName: settings.app.id
}, function(err, res) {
if (err || !res) { reject(err); }
resolve(_.extend(data, {validateToPlayStoreResults: res.data}));
});
});
}
Originally from http://frontendcollisionblog.com/javascript/2015/12/26/using-nodejs-to-upload-app-to-google-play.html when it still worked