I want to control other application volume(firefox).
i can do it with Volume Mixer
What is the libraries of the Volume Mixer
?
I want to control other application volume(firefox).
i can do it with Volume Mixer
What is the libraries of the Volume Mixer
?
Here is a sample C# Console Application that does it. It's based on the Windows Core Audio Library. It works only on Windows 7 and higher.
using System;
using System.Runtime.InteropServices;
using System.Collections.Generic;
namespace SetAppVolumne
{
class Program
{
static void Main(string[] args)
{
const string app = "Mozilla Firefox";
foreach (string name in EnumerateApplications())
{
Console.WriteLine("name:" + name);
if (name == app)
{
// display mute state & volume level (% of master)
Console.WriteLine("Mute:" + GetApplicationMute(app));
Console.WriteLine("Volume:" + GetApplicationVolume(app));
// mute the application
SetApplicationMute(app, true);
// set the volume to half of master volume (50%)
SetApplicationVolume(app, 50);
}
}
}
public static float? GetApplicationVolume(string name)
{
ISimpleAudioVolume volume = GetVolumeObject(name);
if (volume == null)
return null;
float level;
volume.GetMasterVolume(out level);
return level * 100;
}
public static bool? GetApplicationMute(string name)
{
ISimpleAudioVolume volume = GetVolumeObject(name);
if (volume == null)
return null;
bool mute;
volume.GetMute(out mute);
return mute;
}
public static void SetApplicationVolume(string name, float level)
{
ISimpleAudioVolume volume = GetVolumeObject(name);
if (volume == null)
return;
Guid guid = Guid.Empty;
volume.SetMasterVolume(level / 100, ref guid);
}
public static void SetApplicationMute(string name, bool mute)
{
ISimpleAudioVolume volume = GetVolumeObject(name);
if (volume == null)
return;
Guid guid = Guid.Empty;
volume.SetMute(mute, ref guid);
}
public static IEnumerable<string> EnumerateApplications()
{
// get the speakers (1st render + multimedia) device
IMMDeviceEnumerator deviceEnumerator = (IMMDeviceEnumerator)(new MMDeviceEnumerator());
IMMDevice speakers;
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out speakers);
// activate the session manager. we need the enumerator
Guid IID_IAudioSessionManager2 = typeof(IAudioSessionManager2).GUID;
object o;
speakers.Activate(ref IID_IAudioSessionManager2, 0, IntPtr.Zero, out o);
IAudioSessionManager2 mgr = (IAudioSessionManager2)o;
// enumerate sessions for on this device
IAudioSessionEnumerator sessionEnumerator;
mgr.GetSessionEnumerator(out sessionEnumerator);
int count;
sessionEnumerator.GetCount(out count);
for (int i = 0; i < count; i++)
{
IAudioSessionControl ctl;
sessionEnumerator.GetSession(i, out ctl);
string dn;
ctl.GetDisplayName(out dn);
yield return dn;
Marshal.ReleaseComObject(ctl);
}
Marshal.ReleaseComObject(sessionEnumerator);
Marshal.ReleaseComObject(mgr);
Marshal.ReleaseComObject(speakers);
Marshal.ReleaseComObject(deviceEnumerator);
}
private static ISimpleAudioVolume GetVolumeObject(string name)
{
// get the speakers (1st render + multimedia) device
IMMDeviceEnumerator deviceEnumerator = (IMMDeviceEnumerator)(new MMDeviceEnumerator());
IMMDevice speakers;
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out speakers);
// activate the session manager. we need the enumerator
Guid IID_IAudioSessionManager2 = typeof(IAudioSessionManager2).GUID;
object o;
speakers.Activate(ref IID_IAudioSessionManager2, 0, IntPtr.Zero, out o);
IAudioSessionManager2 mgr = (IAudioSessionManager2)o;
// enumerate sessions for on this device
IAudioSessionEnumerator sessionEnumerator;
mgr.GetSessionEnumerator(out sessionEnumerator);
int count;
sessionEnumerator.GetCount(out count);
// search for an audio session with the required name
// NOTE: we could also use the process id instead of the app name (with IAudioSessionControl2)
ISimpleAudioVolume volumeControl = null;
for (int i = 0; i < count; i++)
{
IAudioSessionControl ctl;
sessionEnumerator.GetSession(i, out ctl);
string dn;
ctl.GetDisplayName(out dn);
if (string.Compare(name, dn, StringComparison.OrdinalIgnoreCase) == 0)
{
volumeControl = ctl as ISimpleAudioVolume;
break;
}
Marshal.ReleaseComObject(ctl);
}
Marshal.ReleaseComObject(sessionEnumerator);
Marshal.ReleaseComObject(mgr);
Marshal.ReleaseComObject(speakers);
Marshal.ReleaseComObject(deviceEnumerator);
return volumeControl;
}
}
[ComImport]
[Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
internal class MMDeviceEnumerator
{
}
internal enum EDataFlow
{
eRender,
eCapture,
eAll,
EDataFlow_enum_count
}
internal enum ERole
{
eConsole,
eMultimedia,
eCommunications,
ERole_enum_count
}
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDeviceEnumerator
{
int NotImpl1();
[PreserveSig]
int GetDefaultAudioEndpoint(EDataFlow dataFlow, ERole role, out IMMDevice ppDevice);
// the rest is not implemented
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDevice
{
[PreserveSig]
int Activate(ref Guid iid, int dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);
// the rest is not implemented
}
[Guid("77AA99A0-1BD6-484F-8BC7-2C654C9A9B6F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionManager2
{
int NotImpl1();
int NotImpl2();
[PreserveSig]
int GetSessionEnumerator(out IAudioSessionEnumerator SessionEnum);
// the rest is not implemented
}
[Guid("E2F5BB11-0570-40CA-ACDD-3AA01277DEE8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionEnumerator
{
[PreserveSig]
int GetCount(out int SessionCount);
[PreserveSig]
int GetSession(int SessionCount, out IAudioSessionControl Session);
}
[Guid("F4B1A599-7266-4319-A8CA-E70ACB11E8CD"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionControl
{
int NotImpl1();
[PreserveSig]
int GetDisplayName([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
// the rest is not implemented
}
[Guid("87CE5498-68D6-44E5-9215-6DA47EF883D8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface ISimpleAudioVolume
{
[PreserveSig]
int SetMasterVolume(float fLevel, ref Guid EventContext);
[PreserveSig]
int GetMasterVolume(out float pfLevel);
[PreserveSig]
int SetMute(bool bMute, ref Guid EventContext);
[PreserveSig]
int GetMute(out bool pbMute);
}
}
Note: I have not defined the interfaces completely, only what was needed for the code to work.
DisplayName
for Spotify, it only does for Firefox and some kind of .dll –
Equivocal IAudioSessionControl2
interface, to accomplish that, as you suggested. I tried, but... couldn't. –
Crisp I know this is too late, but I needed this lately, I tried Simon's answer and couldn't get it to work, tried ElektroStudios's comment and Simon's other answer and still nothing, I don't know what I did wrong but I gave up on it.
I later found this asnwer and got it to work using CSCore
private static void Main(string[] args)
{
using (var sessionManager = GetDefaultAudioSessionManager2(DataFlow.Render))
{
using (var sessionEnumerator = sessionManager.GetSessionEnumerator())
{
foreach (var session in sessionEnumerator)
{
using (var simpleVolume = session.QueryInterface<SimpleAudioVolume>())
using (var sessionControl = session.QueryInterface<AudioSessionControl2>())
{
if (sessionControl.ProcessID == 2436)
simpleVolume.MasterVolume = 0.5f;
}
}
}
}
Console.ReadKey();
}
private static AudioSessionManager2 GetDefaultAudioSessionManager2(DataFlow dataFlow)
{
using (var enumerator = new MMDeviceEnumerator())
{
using (var device = enumerator.GetDefaultAudioEndpoint(dataFlow, Role.Multimedia))
{
Debug.WriteLine("DefaultDevice: " + device.FriendlyName);
var sessionManager = AudioSessionManager2.FromMMDevice(device);
return sessionManager;
}
}
}
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