I have edited a .plist
file. How I understood it: because of sandboxing it is only possible to read files inside the .playgrounds
file in a Resources
directory. But how is it possible to write the edited file to this folder?
// read file
let xmlPath: String = NSBundle.mainBundle().pathForResource("Settings", ofType: "plist")!
var xmlDictionary: [String : AnyObject] = NSDictionary(contentsOfFile: xmlPath) as Dictionary<String, AnyObject>
// editing file
// ...
// saving file
let saveDict: NSDictionary = xmlDictionary as NSDictionary
let savePath: String = xmlPath.stringByDeletingLastPathComponent.stringByAppendingPathComponent("Saved.plist")
saveDict.writeToFile(savePath, atomically: false) // ~> false
Whether savePath
nor xmlPath
is working, returns false
meaning no success.
It would be nice if I could replace the old (non-edited) version of the .plist
file, but saving to a new file would also be ok.