I want to change my layout depending on if the width is greater than the height. But I keep getting layout warnings. I watch both WWDC videos on adaptive layout which helped a lot but did not solve the problem. I've created a simple version of my layout in using the following code. This is only so people can reproduce my issue. Code is run on the iPhone 7 plus.
import UIKit
class ViewController: UIViewController {
var view1: UIView!
var view2: UIView!
var constraints = [NSLayoutConstraint]()
override func viewDidLoad() {
super.viewDidLoad()
view1 = UIView()
view1.translatesAutoresizingMaskIntoConstraints = false
view1.backgroundColor = UIColor.red
view2 = UIView()
view2.translatesAutoresizingMaskIntoConstraints = false
view2.backgroundColor = UIColor.green
view.addSubview(view1)
view.addSubview(view2)
layoutPortrait()
}
func layoutPortrait() {
let views = [
"a1": view1,
"a2": view2
]
constraints += NSLayoutConstraint.constraints(withVisualFormat: "H:|[a1]|", options: [], metrics: nil, views: views)
constraints += NSLayoutConstraint.constraints(withVisualFormat: "H:|[a2]|", options: [], metrics: nil, views: views)
constraints += NSLayoutConstraint.constraints(withVisualFormat: "V:|[a1(450)][a2]|", options: [], metrics: nil, views: views)
NSLayoutConstraint.activate(constraints)
}
func layoutLandscape() {
let views = [
"a1": view1,
"a2": view2
]
constraints += NSLayoutConstraint.constraints(withVisualFormat: "H:|[a1(a2)][a2(a1)]|", options: [], metrics: nil, views: views)
constraints += NSLayoutConstraint.constraints(withVisualFormat: "V:|[a1]|", options: [], metrics: nil, views: views)
constraints += NSLayoutConstraint.constraints(withVisualFormat: "V:|[a2]|", options: [], metrics: nil, views: views)
NSLayoutConstraint.activate(constraints)
}
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size, with: coordinator)
NSLayoutConstraint.deactivate(constraints)
constraints.removeAll()
if (size.width > size.height) {
layoutLandscape()
} else {
layoutPortrait()
}
}
}
When I rotate a couple times xcode logs the warnings. I think I do the layout switch to early because it is still changing but I already set the height in portrait to big or something. Does someone know what I do wrong?
Constraint warnings: (happens when going back from landscape to portrait)
[LayoutConstraints] Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<NSLayoutConstraint:0x618000081900 V:|-(0)-[UIView:0x7ff68ee0ac40] (active, names: '|':UIView:0x7ff68ec03f50 )>",
"<NSLayoutConstraint:0x618000081d60 UIView:0x7ff68ee0ac40.height == 450 (active)>",
"<NSLayoutConstraint:0x618000083cf0 V:[UIView:0x7ff68ee0ac40]-(0)-[UIView:0x7ff68ee0ade0] (active)>",
"<NSLayoutConstraint:0x618000083d40 V:[UIView:0x7ff68ee0ade0]-(0)-| (active, names: '|':UIView:0x7ff68ec03f50 )>",
"<NSLayoutConstraint:0x600000085d70 'UIView-Encapsulated-Layout-Height' UIView:0x7ff68ec03f50.height == 414 (active)>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x618000081d60 UIView:0x7ff68ee0ac40.height == 450 (active)>
swift 3.x
. – MarinVFL
, even you can try with NSLayoutConstraints like this ios_auto_layouts, but code is inobj-c
. I never recommend withVFL
because device sets constraints according to itself and mostly shows errors like its happening with you. It is happened with me thats why I said, for others I can't say. – MarinsetNeedsUpdateConstraints
and update your constraints fromupdateConstraints
? That should handle the conflicts with chained rotations. – Serenata