I would like to know what is the difference between static memory allocation and dynamic memory allocation?
Could you explain this with any example?
I would like to know what is the difference between static memory allocation and dynamic memory allocation?
Could you explain this with any example?
There are three types of allocation — static, automatic, and dynamic.
Static Allocation means, that the memory for your variables is allocated when the program starts. The size is fixed when the program is created. It applies to global variables, file scope variables, and variables qualified with static
defined inside functions.
Automatic memory allocation occurs for (non-static) variables defined inside functions, and is usually stored on the stack (though the C standard doesn't mandate that a stack is used). You do not have to reserve extra memory using them, but on the other hand, have also limited control over the lifetime of this memory. E.g: automatic variables in a function are only there until the function finishes.
void func() {
int i; /* `i` only exists during `func` */
}
Dynamic memory allocation is a bit different. You now control the exact size and the lifetime of these memory locations. If you don't free it, you'll run into memory leaks, which may cause your application to crash, since at some point of time, system cannot allocate more memory.
int* func() {
int* mem = malloc(1024);
return mem;
}
int* mem = func(); /* still accessible */
In the upper example, the allocated memory is still valid and accessible, even though the function terminated. When you are done with the memory, you have to free it:
free(mem);
This is a standard interview question:
Is memory allocated at runtime using calloc()
, malloc()
and friends. It is sometimes also referred to as 'heap' memory, although it has nothing to do with the heap data-structure ref.
int * a = malloc(sizeof(int));
Heap memory is persistent until free()
is called. In other words, you control the lifetime of the variable.
This is what is commonly known as 'stack' memory, and is allocated when you enter a new scope (usually when a new function is pushed on the call stack). Once you move out of the scope, the values of automatic memory addresses are undefined, and it is an error to access them.
int a = 43;
Note that scope does not necessarily mean function. Scopes can nest within a function, and the variable will be in-scope only within the block in which it was declared. Note also that where this memory is allocated is not specified. (On a sane system it will be on the stack, or registers for optimisation)
Is allocated at compile time*, and the lifetime of a variable in static memory is the lifetime of the program.
In C, static memory can be allocated using the static
keyword. The scope is the compilation unit only.
Things get more interesting when the extern
keyword is considered. When an extern
variable is defined the compiler allocates memory for it. When an extern
variable is declared, the compiler requires that the variable be defined elsewhere. Failure to declare/define extern
variables will cause linking problems, while failure to declare/define static
variables will cause compilation problems.
in file scope, the static keyword is optional (outside of a function):
int a = 32;
But not in function scope (inside of a function):
static int a = 32;
Technically, extern
and static
are two separate classes of variables in C.
extern int a; /* Declaration */
int a; /* Definition */
It's somewhat confusing to say that static memory is allocated at compile time, especially if we start considering that the compilation machine and the host machine might not be the same or might not even be on the same architecture.
It may be better to think that the allocation of static memory is handled by the compiler rather than allocated at compile time.
For example the compiler may create a large data
section in the compiled binary and when the program is loaded in memory, the address within the data
segment of the program will be used as the location of the allocated memory. This has the marked disadvantage of making the compiled binary very large if uses a lot of static memory. It's possible to write a multi-gigabytes binary generated from less than half a dozen lines of code. Another option is for the compiler to inject initialisation code that will allocate memory in some other way before the program is executed. This code will vary according to the target platform and OS. In practice, modern compilers use heuristics to decide which of these options to use. You can try this out yourself by writing a small C program that allocates a large static array of either 10k, 1m, 10m, 100m, 1G or 10G items. For many compilers, the binary size will keep growing linearly with the size of the array, and past a certain point, it will shrink again as the compiler uses another allocation strategy.
The last memory class are 'register' variables. As expected, register variables should be allocated on a CPU's register, but the decision is actually left to the compiler. You may not turn a register variable into a reference by using address-of.
register int meaning = 42;
printf("%p\n",&meaning); /* this is wrong and will fail at compile time. */
Most modern compilers are smarter than you at picking which variables should be put in registers :)
int * a = malloc(sizeof(*a));
instead, to avoid repeating the type of a
. This makes things much easier if ever the type of a
changes. –
Lovesick There are three types of allocation — static, automatic, and dynamic.
Static Allocation means, that the memory for your variables is allocated when the program starts. The size is fixed when the program is created. It applies to global variables, file scope variables, and variables qualified with static
defined inside functions.
Automatic memory allocation occurs for (non-static) variables defined inside functions, and is usually stored on the stack (though the C standard doesn't mandate that a stack is used). You do not have to reserve extra memory using them, but on the other hand, have also limited control over the lifetime of this memory. E.g: automatic variables in a function are only there until the function finishes.
void func() {
int i; /* `i` only exists during `func` */
}
Dynamic memory allocation is a bit different. You now control the exact size and the lifetime of these memory locations. If you don't free it, you'll run into memory leaks, which may cause your application to crash, since at some point of time, system cannot allocate more memory.
int* func() {
int* mem = malloc(1024);
return mem;
}
int* mem = func(); /* still accessible */
In the upper example, the allocated memory is still valid and accessible, even though the function terminated. When you are done with the memory, you have to free it:
free(mem);
Static Memory Allocation:
Dynamic Memory Allocation:
Static memory allocation: The compiler allocates the required memory space for a declared variable.By using the address of operator,the reserved address is obtained and this address may be assigned to a pointer variable.Since most of the declared variable have static memory,this way of assigning pointer value to a pointer variable is known as static memory allocation. memory is assigned during compilation time.
Dynamic memory allocation: It uses functions such as malloc( ) or calloc( ) to get memory dynamically.If these functions are used to get memory dynamically and the values returned by these functions are assingned to pointer variables, such assignments are known as dynamic memory allocation.memory is assined during run time.
Difference between STATIC MEMORY ALLOCATION & DYNAMIC MEMORY ALLOCATION
Memory is allocated before the execution of the program begins
(During Compilation).
Memory is allocated during the execution of the program.
No memory allocation or deallocation actions are performed during Execution.
Memory Bindings are established and destroyed during the Execution.
Variables remain permanently allocated.
Allocated only when program unit is active.
Implemented using stacks and heaps.
Implemented using data segments.
Pointer is needed to accessing variables.
No need of Dynamically allocated pointers.
Faster execution than Dynamic.
Slower execution than static.
More memory Space required.
Less Memory space required.
Static memory allocation is allocated memory before execution pf program during compile time. Dynamic memory alocation is alocated memory during execution of program at run time.
Static memory allocation. Memory allocated will be in stack.
int a[10];
Dynamic memory allocation. Memory allocated will be in heap.
int *a = malloc(sizeof(int) * 10);
and the latter should be freed since there is no Garbage Collector(GC) in C.
free(a);
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