I need to create pointers of instances of a class, and the program do not know at compilation time how many pointers I will create. For deletion, I was considering storing the pointers in a vector, and then deleting them one by one. Would the use of smart pointers a cleaner way to go ? And if one does not want to use smart pointers, would this use of vector be considered clean ?
Minimum code:
#include <vector>
using namespace std;
class Foo {
public:
Foo();
};
Foo::Foo(){}
void createFooVector(int nb, std::vector<Foo*> &v){
for(int i=0;i<nb;i++){
Foo* f = new Foo();
v.push_back(f);
}
}
int main(int argc, char *argv[]){
std::vector<Foo*> v;
createFooVector(5,v);
while (!v.empty()){
Foo* f = v.back();
v.pop_back();
delete f;
}
}
Foo
objects as values (std::vector<Foo>
)? Also, wouldn't it be clearer ifcreateFooVector
returned a new vector instead of modifying the one given as argument? – Geranial