I have a simple code for a multi-threaded echo server in Java (it returns whatever received back to the clients). I'm profiling various resources of the server including the thread statistics. Below are some of these statistics as per number of connected clients. My questions is for the baseline (# of clients 0) compared with non-baselines!
1) why when a single client connects, the total thread count increases by 2? (for the rest, it makes sense to increment by 1)
2) What are the two non-daemon threads?! And why the daemon initially increment by 1 and then is fixed?
Are are they kind of random?!
# clients 0 1 2 3 4 5 6 7 8 9 10
Total Started Thread Count 15 18 19 20 21 22 23 24 25 26 27
Thread count 14 16 17 18 19 20 21 22 23 24 25
Peak thread count 14 16 17 18 19 20 21 22 23 24 25
Daemon thread count 12 13 13 13 13 13 13 13 13 13 13
Here is the piece of code for the server. I'm using both RMI (for clients to poll messages) and Server Socket (for clients to send messages). If other classes are needed let me know.
package test;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
import java.rmi.registry.LocateRegistry;
import java.rmi.registry.Registry;
import java.rmi.server.UnicastRemoteObject;
import java.util.Vector;
public class ServerRMI extends Thread implements Hello {
//centralized token manager runs polling server and socket server to receive updated tokens
static Vector<String> tokenList= new Vector<String>();
protected Socket clientSocket;
static int RMIRegistryPort=9001;
static int SocketServerPort=9010;
public static void main(String[] args) throws IOException {
try {
ServerRMI obj = new ServerRMI();
Hello stub = (Hello) UnicastRemoteObject.exportObject(obj, 0);
// Bind the remote object's stub in the registry
Registry registry = LocateRegistry.createRegistry(RMIRegistryPort);
registry.bind("Hello", stub);
System.err.println("Server ready");
} catch (Exception e) {
System.err.println("Server exception: " + e.toString());
e.printStackTrace();
}
ServerSocket serverSocket = null;
//initialize token list
//A needs to execute first
tokenList.add(0,"0");
try {
serverSocket = new ServerSocket(SocketServerPort);
System.out.println("Connection Socket Created");
try {
while (true) {
System.out.println("Waiting for Connection");
new ServerRMI(serverSocket.accept());
}
} catch (IOException e) {
System.err.println("Accept failed.");
}
} catch (IOException e) {
System.err.println("Could not listen on port: "+SocketServerPort);
} finally {
try {
serverSocket.close();
} catch (IOException e) {
System.err.println("Could not close port: "+SocketServerPort);
}
}
}
private ServerRMI(Socket clientSoc) {
clientSocket = clientSoc;
start();
}
public ServerRMI() {}{
// TODO Auto-generated constructor stub
}
public void run() {
System.out.println("New Communication Thread Started");
try {
PrintWriter out = new PrintWriter(clientSocket.getOutputStream(),
true);
BufferedReader in = new BufferedReader(new InputStreamReader(
clientSocket.getInputStream()));
String inputLine;
while ((inputLine = in.readLine()) != null) {
tokenList.add(0,inputLine);
System.out.println("Server received: " + inputLine);
// System.out.println(" ququ size: "+queue.size());
out.println(inputLine);
if (inputLine.equals("Bye."))
break;
}
out.close();
in.close();
clientSocket.close();
} catch (IOException e) {
System.err.println("Problem with Communication Server");
}
}
public String pollServer() {
if(!tokenList.isEmpty()){
String data = tokenList.get(0);
System.out.println("Poll data: "+data);
return data;
} else{
return tokenList.size()+"";
}
}
}
jconsole
orjvisualvm
shows all the thread information in the "Threads" tab. There will be some profiler threads also running in the process, which will add to the count. – Severityaccept
code – Fredella