I see what the problem here is: making let's say a world map the usual way is quite a load. If I get it right, what you want is to have a territory map image and put hover effects making hover area match country borders exactly. SVG can be used for the map (the drawing part is already done) but the problem is how to generate HTML area map using SVG map coordinates. There's a solution (I've tried it, looks good at least with the demo provided) which translates SVG into Raphael (generates the coords) using PHP. But again you need raphael.js for that... well if you change your mind: https://github.com/atirip/svg2raphael. And if you're not familiar with Raphael it will take a time to get used to it, documentation is not so good -for me-.
Edit: I can confirm that translation from SVG->rapahel.js works but SVG files needs some tweaks. For what I see in the example SVG provided in svg2raphael the files were made with Adobe Illustrator. I've tried with SVG (plain) from Inkscape and it didn't work properly, but I could manage to fix the issues, for example:
- svg2raphael won't translate Inkscape generated
<path style="fill:#ff0000" ...></path>
(will set fill="none"!!! so the result is invisible, but will translate correctly <path fill="#ff0000" ...></path>
Seems like it will ignore everything inside style="".
- svg2raphael misreads the alignments from Inkscape SVG, so you need to either move the illustration inside Inkscape or edit the SVG file with text editor and change the M value to M0,0.
- svg2raphael can translate multiple svg elements, but looks at the main tag which Inkscape generates to align groups of illustrations, sometimes the whole illustration moves away from the render area and you see nothing. Hope this helps!
Edit 2: You can use Inkscape's style="" for creating CSS rules to apply to the SVG, that works great ang keeps style outside SVG/Raphael!