I'd like to create an OpenCV 3-channel Mat using data allocated elsewhere where the pixels of each channel are together, unlike the data for an OpenCV Mat where the data from different channels is interleaved.
Mat outputMat = Mat(dimY, dimX, CV_8UC3, rawData);
// This works only if rawData interleaves channel data like an OpenCv Mat
Is there a way to create an OpenCV Mat without having to resort to the below solution of splitting channels from a temporary Mat and copying the right channel data to the corresponding location?
void createMat(unsigned char *rawData, unsigned int dimX, unsigned int dimY)
{
Mat outputMat = Mat(dimY, dimX, CV_8UC3);
// use outputMat to draw some stuff
Mat channelR = Mat(dimY, dimX, CV_8UC1, rawData);
Mat channelG = Mat(dimY, dimX, CV_8UC1, rawData + dimX * dimY);
Mat channelB = Mat(dimY, dimX, CV_8UC1, rawData + 2 * dimX * dimY);
std::vector<Mat> channels(3);
split(outputMat, channels);
channels[2].copyTo(channelR);
channels[1].copyTo(channelG);
channels[0].copyTo(channelB);
}
I need to do this operation frequently, so I was wondering if there is a solution that doesn't involve calling the split()
and copyTo()
functions each time.
Thanks!
merge(channels,outputMat)
? – GreenlingRGB
channels in same manner from an OpenCV mat ? – Let