I'm having some trouble trying to implement a custom stream class to generate nicely indented code in an output file. I've searched online extensively but there doesn't seem to be a consensus on the best way to achieve this. Some people talk about deriving the stream, others talk about deriving the buffer, yet others suggest the use of locales/facets etc.
Essentially, I'm finding myself writing a lot of code like this:
ofstream myFile();
myFile.open("test.php");
myFile << "<html>" << endl <<
"\t<head>" << endl <<
"\t\t<title>Hello world</title>" << endl <<
"\t</head>" << endl <<
"</html>" << endl;
When the tabs start to add up it looks horrible, and it seems like it would be nice to have something like this:
ind_ofstream myFile();
myFile.open("test.php");
myFile << "<html>" << ind_inc << ind_endl <<
"<head>" << ind_inc << ind_endl <<
"<title>Hello world</title>" << ind_dec << ind_endl <<
"</head>" << ind_dec << ind_endl <<
"</html>" << ind_endl;
i.e. create a derived stream class which would keep track of its current indent depth, then some manipulators to increase/decrease the indent depth, and a manipulator to write a newline followed by however many tabs.
So here's my shot at implementing the class & manipulators:
ind_ofstream.h
class ind_ofstream : public ofstream
{
public:
ind_ofstream();
void incInd();
void decInd();
size_t getInd();
private:
size_t _ind;
};
ind_ofstream& inc_ind(ind_ofstream& is);
ind_ofstream& dec_ind(ind_ofstream& is);
ind_ofstream& endl_ind(ind_ofstream& is);
ind_ofstream.cpp
ind_ofstream::ind_ofstream() : ofstream() {_ind = 0;}
void ind_ofstream::incInd() {_ind++;}
void ind_ofstream::decInd() {if(_ind > 0 ) _ind--;}
size_t ind_ofstream::getInd() {return _ind;}
ind_ofstream& inc_ind(ind_ofstream& is)
{
is.incInd();
return is;
}
ind_ofstream& dec_ind(ind_ofstream& is)
{
is.decInd();
return is;
}
ind_ofstream& endl_ind(ind_ofstream& is)
{
size_t i = is.getInd();
is << endl;
while(i-- > 0) is << "\t";
return is;
}
This builds, but doesn't generate the expected output; any attempt to use the custom manipulators results in them being cast to a boolean for some reason and "1" written to the file. Do I need to overload the << operator for my new class? (I haven't been able to find a way of doing this that builds)
Thanks!
p.s.
1) I've omitted the #includes, using namespace etc from my code snippets to save space.
2) I'm aiming to be able to use an interface similar to the one in my second code snippet. If after reading the whole post, you think that's a bad idea, please explain why and provide an alternative.