How to add debug symbols to build.gradle
Asked Answered
S

4

127

I have created android build of my Flutter application.

Then I created an internal testing release. It is showing a warning

This App Bundle contains native code, and you've not uploaded debug symbols. We recommend you upload a symbol file to make your crashes and ANRs easier to analyze and debug.

Basically what I had to do is add following to build.gradle file according to the link they show.

android.buildTypes.release.ndk.debugSymbolLevel = { SYMBOL_TABLE | FULL }

I assume it is android/app/build.gradle they are talking about.

Not sure exactly where in that file I have to add this line.

Can someone point out where to add this line?

Stupefaction answered 12/8, 2020 at 9:2 Comment(3)
can anyone provide some help on this?Stupefaction
I had the same issue. These steps helped me: https://mcmap.net/q/116340/-playstore-error-app-bundle-contains-native-code-and-you-39-ve-not-uploaded-debug-symbolsCuckooflower
I've tried everything and nothing worked, the play store still reports that the file needs to be indexedSkye
Y
157

To use the option ndk debugSymbolLevel as written in the docs you need an android gradle plugin 4.1 or later. At the time of writing the lastest 4.1 version is 4.1.2

You will need also to install ndk and cmake for android studio.

In your android build.gradle you need the to set android gradle plugin version 4.1.2:

buildscript {
    ...
    repositories {
        google()
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:4.1.2'
        ...
    }

Then in the android/app build.gradle add:

...
android {
    ...
    // you see the ndk version in the android studio sdk-manager
    // have a look also here: https://mcmap.net/q/120948/-how-to-find-the-ndk-revision-number-for-your-android-setup
    ndkVersion "21.3.6528147" 
    ...
    buildTypes {
        release {
            ...
            ndk {
                debugSymbolLevel 'SYMBOL_TABLE'
            }
        }   
    }
}

when you then run: flutter build appbundle it should finish after a while with an appbundle that is twice the size.

Youngstown answered 16/8, 2020 at 12:33 Comment(13)
Minimum gradle-6.6.1-all.zip in gradle-wrapper.properties required for latest gradle (4.2.0-alpha12') pluginPrincipality
gradle-6.5 is the minimum. Just change the plugin version: classpath 'com.android.tools.build:gradle:4.1.0' in the top level gradle file. This will prompt to fix gradle and will install 6.5. Keep in mind, this required android studio version 4.1 or higher.Whim
Amazing, thank you! Question: why choose 'SYMBOL_TABLE' over 'FULL' ?Allister
Hi @pierrea, both attributes are described in the first link of the answer. Bascially its how much debug information you want to include: Note: There is a 300 MB limit for the native debug symbols file. If your debug symbols footprint is too large, use SYMBOL_TABLE instead of FULL to decrease the file size.Youngstown
Do you know if this configuration option does also pick up unstripped debug symbols packaged in a library *.aar which is downloaded as a Maven artifact?Guarnerius
If the appbundle is twice the size, does the app on the play store also doubles the size?Concurrent
Would make sense to me. You can also run flutter build appbundle --analyze-size to see what is inside. Typically you would add debug information to you build for beta testing but not in a production release.Youngstown
this answer shows how to use the menu to get the ndk version number: https://mcmap.net/q/120948/-how-to-find-the-ndk-revision-number-for-your-android-setupCounsellor
Hi @mLstudent33, thanks for the input. I had that previously in the comment but just see I put a bash style comment before. I fixed that and added your link to show ndk version in android studio sdk-managerYoungstown
Do you still need to pass the --obfuscate --split-debug-info flags for the ofuscation to take place?Telegraphone
Hi @Bugzilla, I think yes. For flutter 2.5.3 running the help flutter build appbundle -h shows: "In a release build, this flag removes identifiers and replaces them with randomized values for the purposes of source code obfuscation. This flag must always be combined with "--split-debug-info" option, the mapping between the values and the original identifiers is stored in the symbol map created in the specified directory. For an app built with this flag, the "flutter symbolize" command with the right program symbol file is required to obtain a human readable stack trace."Youngstown
Still does not work for me :D. Don't know why. And I still see Task :app:stripReleaseDebugSymbols in the output of flutter build appbundle -vKeratoid
as 2023, now gradle version is 7.1.2, it's not working. It's working only gradle version 4.1.x, I think. check out github.com/flutter/flutter/issues/98773Bar
E
51

There's two places in the app/build.gradle where you can specify bundling of debugging symbols with your app. If you use android.defaultConfig.ndk.debugSymbolLevel it will apply it to all build types (i.e., both debug and release builds). On the other hand, if you use android.buildTypes.release.ndk.debugSymbolLevel it will apply only to your release build.

These options have to be added into your app/build.gradle file as you correctly guessed. When you see a build property that's in this dotted notation, it actually corresponds to nested blocks in the build.gradle, which would look a bit like this:

android {
    compileSdkVersion 28
    defaultConfig {
        applicationId 'com.example.foo'
        minSdkVersion 23
        targetSdkVersion 28
        versionCode 42
        versionName "4.0.2"
        ndk {
            debugSymbolLevel 'SYMBOL_TABLE'
        }
    }
    // Rest of the file
}

HTH

Eiderdown answered 14/8, 2020 at 21:24 Comment(8)
Where I can find a file to upload on playstore ?Cinder
Read here developer.android.com/studio/build/…Reflective
Native debug symbols are included in app bundle, but if you use apk they are located here: app/build/outputs/native-debug-symbols/variant-name/native-debug-symbols.zipAye
Is it meaningless to add symbol files to an obfuscating bundle? On one hand I want to difficult reverse engineer, on the other hand I want to be able to read my stackTrace (I'm using firebase crashalytics) @EiderdownHaversack
That's not a problem. The proguard mappings and unstripped libraries are never sent to users when they install your app so there's no reverse engineering possible. It is all securely stored in Play Console and used for the crash reporting features.Eiderdown
Do I have to add the line ndkVersion "21.3.6528147" somewhere? If so, where?Nursery
To upload on store, mapping dSYM file can be found in android/app/build/outputs/mapping/release/mapping.txtWashin
for thoese who can't find the files, check out https://mcmap.net/q/116340/-playstore-error-app-bundle-contains-native-code-and-you-39-ve-not-uploaded-debug-symbolsInerrable
O
4

Use Android Version 4.1 and above currently 4.1 RC 3 and 4.2 Canary 13 is available, and similarly use com.android.tools.build:gradle 4.1 and above, you can search for the suitable version from here

Then use this line in android -> defaultConfig in your app build.gradle file

    ndk { debugSymbolLevel 'FULL' }
Ovenware answered 7/10, 2020 at 13:11 Comment(0)
F
1

If none of solutions work, you can also create a Sample JNI Application from Android Studio's project templates. Build it and check whether it got built successfully and installed on a device.

I have inspected its app build.gradle file and compared my Flutter's build.gradle. So I added this to make it work:

defaultConfig {

    // append below:
    externalNativeBuild {
            cmake {
                cppFlags "-std=c++17"
            }
        }
}

Fabe answered 23/4, 2021 at 18:49 Comment(0)

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