Java Sound offers FloatControl
instances for various sound line functionality, and both a MASTER_GAIN
& VOLUME
control type.
Can these controls be used to change the system volume?
Java Sound offers FloatControl
instances for various sound line functionality, and both a MASTER_GAIN
& VOLUME
control type.
Can these controls be used to change the system volume?
No, it cannot. Here is source adapted from an answer to Adjusting master volume on coderanch. The source iterates the available lines, checks if they have a control of the right type, and if so, puts them in a GUI attached to a JSlider
import java.awt.*;
import javax.swing.*;
import javax.sound.sampled.*;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class SoundMixer {
public Component getGui() {
JPanel gui = new JPanel(new GridLayout(0,1));
Mixer.Info[] mixers = AudioSystem.getMixerInfo();
System.out.println(
"There are " + mixers.length + " mixer info objects");
for (Mixer.Info mixerInfo : mixers) {
System.out.println("mixer name: " + mixerInfo.getName());
Mixer mixer = AudioSystem.getMixer(mixerInfo);
Line.Info[] lineInfos = mixer.getSourceLineInfo();
for (Line.Info lineInfo : lineInfos) {
System.out.println(" Line.Info: " + lineInfo);
try {
Line line = mixer.getLine(lineInfo);
FloatControl volCtrl = (FloatControl)line.getControl(
FloatControl.Type.MASTER_GAIN);
VolumeSlider vs = new VolumeSlider(volCtrl);
gui.add( new JLabel(volCtrl.toString()) );
gui.add( vs.getVolume() );
System.out.println(
" volCtrl.getValue() = " + volCtrl.getValue());
} catch (LineUnavailableException e) {
e.printStackTrace();
} catch (IllegalArgumentException iaEx) {
System.out.println(" " + iaEx);
}
}
}
return gui;
}
public static void main(String[] args) {
Runnable r = new Runnable() {
@Override
public void run() {
SoundMixer sm = new SoundMixer();
Component c = sm.getGui();
JOptionPane.showMessageDialog(null, c);
}
};
// Swing GUIs should be created and updated on the EDT
// http://docs.oracle.com/javase/tutorial/uiswing/concurrency/initial.html
SwingUtilities.invokeLater(r);
}
}
class VolumeSlider {
JSlider volume;
VolumeSlider(final FloatControl volumeControl) {
volume = new JSlider(
(int) volumeControl.getMinimum() * 100,
(int) volumeControl.getMaximum() * 100,
(int) volumeControl.getValue() * 100);
ChangeListener listener = new ChangeListener() {
@Override
public void stateChanged(ChangeEvent e) {
float val = volume.getValue() / 100f;
volumeControl.setValue(val);
System.out.println(
"Setting volume of " + volumeControl.toString() +
" to " + val);
}
};
volume.addChangeListener(listener);
}
public JSlider getVolume() {
return volume;
}
}
On this Windows 7 machine I get two controls, both from the "Java Sound Audio Engine". Neither has any effect on the current system volume.
run:
There are 4 mixer info objects
mixer name: Primary Sound Driver
Line.Info: interface SourceDataLine supporting 8 audio formats, and buffers of at least 32 bytes
java.lang.IllegalArgumentException: Unsupported control type: Master Gain
Line.Info: interface Clip supporting 8 audio formats, and buffers of at least 32 bytes
java.lang.IllegalArgumentException: Unsupported control type: Master Gain
mixer name: Speakers (VIA High Definition Audio)
Line.Info: interface SourceDataLine supporting 8 audio formats, and buffers of at least 32 bytes
java.lang.IllegalArgumentException: Unsupported control type: Master Gain
Line.Info: interface Clip supporting 8 audio formats, and buffers of at least 32 bytes
java.lang.IllegalArgumentException: Unsupported control type: Master Gain
mixer name: Java Sound Audio Engine
Line.Info: interface SourceDataLine supporting 8 audio formats
volCtrl.getValue() = 0.0
Line.Info: interface Clip supporting 8 audio formats, and buffers of 0 to 4194304 bytes
volCtrl.getValue() = 0.0
mixer name: Port Speakers (VIA High Definition A
Setting volume of Master Gain with current value: 0.0 dB (range: -80.0 - 13.9794) to 0.0
Setting volume of Master Gain with current value: 0.0 dB (range: -80.0 - 13.9794) to -0.41
Setting volume of Master Gain with current value: 0.0 dB (range: -80.0 - 13.9794) to -0.68
...
Swap FloatControl.Type.MASTER_GAIN
for FloatControl.Type.VOLUME
to see.. no controls.
add following line just after Line is initialized. this is required to open the line.
boolean opened = line.isOpen() || line instanceof Clip;
if(!opened){
System.out.println("Line is not open, trying to open it...");
line.open();
opened = true;
}
FloatControl.Type.MASTER_GAIN
* lines here, none of them have any affect on system volume. * Still 0 for FloatControl.Type.VOLUME
–
Radiotransparent try this it wont disappoint you.... we can modify upper example accordingly.
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.FloatControl;
import javax.sound.sampled.Line;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.Mixer;
import javax.swing.BoxLayout;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JProgressBar;
public class SoundMeter {
JFrame j;
public SoundMeter() {
j = new JFrame("SoundMeter");
j.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
j.setLayout(new BoxLayout(j.getContentPane(), BoxLayout.Y_AXIS));
printMixersDetails();
j.setVisible(true);
}
public void printMixersDetails(){
javax.sound.sampled.Mixer.Info[] mixers = AudioSystem.getMixerInfo();
System.out.println("There are " + mixers.length + " mixer info objects");
for(int i=0;i<mixers.length;i++){
Mixer.Info mixerInfo = mixers[i];
System.out.println("Mixer Name:"+mixerInfo.getName());
Mixer mixer = AudioSystem.getMixer(mixerInfo);
Line.Info[] lineinfos = mixer.getTargetLineInfo();
for(Line.Info lineinfo : lineinfos){
System.out.println("line:" + lineinfo);
try {
Line line = mixer.getLine(lineinfo);
line.open();
if(line.isControlSupported(FloatControl.Type.VOLUME)){
FloatControl control = (FloatControl) line.getControl(FloatControl.Type.VOLUME);
System.out.println("Volume:"+control.getValue());
JProgressBar pb = new JProgressBar();
// if you want to set the value for the volume 0.5 will be 50%
// 0.0 being 0%
// 1.0 being 100%
control.setValue((float) 0.5);
int value = (int) (control.getValue()*100);
pb.setValue(value);
j.add(new JLabel(lineinfo.toString()));
j.add(pb);
j.pack();
}
} catch (LineUnavailableException e) {
e.printStackTrace();
}
}
}
}
public static void main(String[] args) {
new SoundMeter();
}
}
I am using VOLUME
control type. This code works for me for XP and WIN 7, but not for OSX. See my example:
import java.io.IOException;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.FloatControl;
import javax.sound.sampled.Line;
import javax.sound.sampled.Mixer;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class VolumeExample extends JPanel {
/**
* @return main sound control object
* @throws Exception for any problem
*/
private FloatControl getVolumeControl() throws Exception {
try {
Mixer.Info mixers[] = AudioSystem.getMixerInfo();
for (Mixer.Info mixerInfo : mixers) {
Mixer mixer = AudioSystem.getMixer(mixerInfo);
mixer.open();
//we check only target type lines, because we are looking for "SPEAKER target port"
for (Line.Info info : mixer.getTargetLineInfo()) {
if (info.toString().contains("SPEAKER")) {
Line line = mixer.getLine(info);
try {
line.open();
} catch (IllegalArgumentException iae) {}
return (FloatControl) line.getControl(FloatControl.Type.VOLUME);
}
}
}
} catch (Exception ex) {
System.out.println("problem creating volume control object:"+ex);
throw ex;
}
throw new Exception("unknown problem creating volume control object");
}
VolumeExample() {
JSlider slider = new JSlider();
add(slider);
//this is for setting the value
slider.addChangeListener(new ChangeListener() {
@Override
public void stateChanged(ChangeEvent e) {
JSlider src = (JSlider)e.getSource();
//if (src.getValueIsAdjusting()) return; //optional
if (src.getValue() % 5 !=0) return;
float value = src.getValue() / 100.0f;
try {
getVolumeControl().setValue(value);
//you can put a click play code here to have nice feedback when moving slider
} catch (Exception ex) {
System.out.println(ex);
}
}
});
//and this is for getting the value
try {
slider.setValue((int) (getVolumeControl().getValue()*100.0f));
} catch (Exception e) {
System.out.println(e);
}
}
}
I was recently focusing the same problem. In the end I decided to write a little Program called VolumeChanger.exe in C++ and call this from java. Works great. You can call a exe from java with
Process process = new ProcessBuilder(vcpath,"-u").start();
wehre vcpath is the path to your exe file (could be realtive of course).
If you are interested how I used this tool visit me on muteFritz
If you are interested in the whole source code feel free to PM me...
Here is a solution that works ONLY on OS X (I am running 10.10):
import java.io.BufferedReader;
import java.io.File;
import java.io.InputStreamReader;
public class MasterVolume
{
public void setMasterVolume(float value)
{
String command = "set volume " + value;
try
{
ProcessBuilder pb = new ProcessBuilder("osascript","-e",command);
pb.directory(new File("/usr/bin"));
System.out.println(command);
StringBuffer output = new StringBuffer();
Process p = pb.start();
p.waitFor();
BufferedReader reader =
new BufferedReader(new InputStreamReader(p.getInputStream()));
String line;
while ((line = reader.readLine())!= null)
{
output.append(line + "\n");
}
System.out.println(output);
}
catch(Exception e)
{
System.out.println(e);
}
}
}
You would call the method like this:
MasterVolume.setMasterVolume(3.5f);
Which would set the volume at 50% since the range is .1 to 7.0
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