You can use one of the BitmapEncoders
to save the WriteableBitmap
frame to a new BitmapImage
In this example we will use the PngBitmapEncoder
but just choose the one that fits your situation.
public BitmapImage ConvertWriteableBitmapToBitmapImage(WriteableBitmap wbm)
{
BitmapImage bmImage = new BitmapImage();
using (MemoryStream stream = new MemoryStream())
{
PngBitmapEncoder encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(wbm));
encoder.Save(stream);
bmImage.BeginInit();
bmImage.CacheOption = BitmapCacheOption.OnLoad;
bmImage.StreamSource = stream;
bmImage.EndInit();
bmImage.Freeze();
}
return bmImage;
}
usage:
BitmapImage bitmap = ConvertWriteableBitmapToBitmapImage(your writable bitmap);
or you could make this an extension method for easy use
public static class ImageHelpers
{
public static BitmapImage ToBitmapImage(this WriteableBitmap wbm)
{
BitmapImage bmImage = new BitmapImage();
using (MemoryStream stream = new MemoryStream())
{
PngBitmapEncoder encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(wbm));
encoder.Save(stream);
bmImage.BeginInit();
bmImage.CacheOption = BitmapCacheOption.OnLoad;
bmImage.StreamSource = stream;
bmImage.EndInit();
bmImage.Freeze();
}
return bmImage;
}
}
usage:
WriteableBitmap wbm = // your writeable bitmap
BitmapImage bitmap = wbm.ToBitmapImage();