I created an ImageButton with a selector for pressed and non-pressed states, and this works fine.
But the button has an irregular shape and I only want it clickable where the underlying rectangular image is non-transparent.
So I implemented an OnTouchListener that checks the touch event's co-ordinates against the Bitmap's pixel values (as described in the first answer here: link). This works, in terms of the logic deciding if the button was pressed, but now the image of the button doesn't change to the pressed image anymore.
Here is what I have:
Selector xml file:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:state_pressed="true" android:drawable="@drawable/button_start_call_pressed" />
<item android:drawable="@drawable/button_start_call_normal" />
</selector>
Partly transparent ImageButton in the layout:
<ImageButton
android:id="@+id/dashboardStartCallButton"
android:background="@null"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/start_call_button_selector"
/>
In the Activity:
public void onCreate(Bundle savedInstance) {
super.onCreate(savedInstance);
...
ImageButton startCallButton = (ImageButton) this.findViewById(R.id.dashboardStartCallButton);
startCallButton.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return OnStartCallButtonTouch(v,event);
}
});
}
public boolean OnStartCallButtonTouch(View v, MotionEvent event)
{
Bitmap TheBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.button_start_call_normal);
int eventPadTouch = event.getAction();
int iX = (int) event.getX();
int iY = (int) event.getY();
switch (eventPadTouch) {
case MotionEvent.ACTION_DOWN:
if (iX>=0 & iY>=0 & iX<TheBitmap.getWidth() & iY<TheBitmap.getHeight()) {
if (TheBitmap.getPixel(iX,iY)!=0) {
onStartCallButtonClicked(v);
return false;
}
}
}
return true;
}
return OnStartCallButtonTouch(v,event) || startCallButton.onTouch()
? – Antibiotic