I am creating a byte array with arbitrary values in it and want to convert it into a BitmapImage.
bi = new BitmapImage();
using (MemoryStream stream = new MemoryStream(data))
{
try
{
bi.BeginInit();
bi.CacheOption = BitmapCacheOption.OnLoad;
bi.StreamSource = stream;
bi.DecodePixelWidth = width;
bi.EndInit();
}
catch (Exception ex)
{
return null;
}
}
This code gives me a NotSupportedException all the time. How could I create a BitmapSource from any byte array?