Swing: resizing a JFrame like Frames in Linux e.g
Asked Answered
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3

7

I would like to know if theres a possibility to implement the resizing of a JFrame in that manner, that it's been resized like for example the standart windows in linux. To be more precise: If the user starts do drag, only the future size if the window will be previewed, while the original content is not resized. As soon as the user releases the mouse, the Frame resizes to that size. In images:

(1) state before resizing

enter image description here

(2) user starts to drage (at the red circle)

enter image description here

(3) user releases the mouse, the frame gets resized

enter image description here

Is it possible to realize that in Java Swing?

EDIT:

As this program one day should run also in lower Java RE as the 7, I tried to combine mKorbel suggestions with and the suggestion in the comment with the translucend Frame. The result is close to the goal, except that

  • The content of the contentPane resizes after I stop moving the mouse, not when the mouse is released
  • The frame title is resized immediately, not just whend I stop dragging the frame border.
  • It works only if resized from right or bottom, otherwise the content moves with the dragging.

I think the first point is resolvable by a combination of the code and a MouseListener, something like if mouseReleased(), then resize . Here is the code, feel free to try it. For further suggestions I'm still happy about any suggestions.

The code is a slightly modification of the GradientTranslucentWindowDemo.java from the Java Tutorials. I hope it's permitted to post it here, otherwise please indicate me any violation against copyright causas. The black JPanel is supposed to be the content of the application, where as the contentPane stays invisible.

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ComponentEvent;
import java.awt.event.ComponentListener;
import java.beans.PropertyChangeListener;

import javax.swing.*;
import static java.awt.GraphicsDevice.WindowTranslucency.*;

public class GroundFrame extends JFrame {

    Timer timer;
    JPanel panel2;

    public GroundFrame() {
        super("GradientTranslucentWindow");

        setBackground(new Color(0,0,0,0));
        setSize(new Dimension(300,200));
        setLocationRelativeTo(null);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        JPanel panel = new JPanel() {
        panel.setBackground(new Color(0,0,0,0));
        setContentPane(panel);

        setLayout(null);
        panel2 = new JPanel();
        panel2.setBackground(Color.black);
        panel2.setBounds(0,0,getContentPane().getWidth(), getContentPane().getHeight());
        getContentPane().add(panel2);

        addComponentListener(new ComponentListener() {

            @Override
            public void componentShown(ComponentEvent e) {}

            @Override
            public void componentResized(ComponentEvent e) {
                timer = new Timer(50, new Action() {

                    @Override
                    public void actionPerformed(ActionEvent e) {
                        if(timer.isRunning()){

                        }else{
                            resizePanel(getContentPane().getSize());
                        }
                    }

                    @Override
                    public void setEnabled(boolean b) {}

                    @Override
                    public void removePropertyChangeListener(PropertyChangeListener listener) {}

                    @Override
                    public void putValue(String key, Object value) {}

                    @Override
                    public boolean isEnabled() {return false;}

                    @Override
                    public Object getValue(String key) {return null;}

                    @Override
                    public void addPropertyChangeListener(PropertyChangeListener listener) {}
                });
                timer.setRepeats(false);
                timer.start();

            }

            @Override
            public void componentMoved(ComponentEvent e) {}

            @Override
            public void componentHidden(ComponentEvent e) {}
        });
    }

    public void resizePanel(Dimension dim){
        panel2.setBounds(0,0,dim.width, dim.height);
        repaint();
    }

    public static void main(String[] args) {
        GraphicsEnvironment ge =
            GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice gd = ge.getDefaultScreenDevice();
        boolean isPerPixelTranslucencySupported =
            gd.isWindowTranslucencySupported(PERPIXEL_TRANSLUCENT);

        if (!isPerPixelTranslucencySupported) {
            System.out.println(
                "Per-pixel translucency is not supported");
                System.exit(0);
        }

        JFrame.setDefaultLookAndFeelDecorated(true);

        SwingUtilities.invokeLater(new Runnable() {
            @Override
            public void run() {
                GroundFrame gtw = new GroundFrame();
                gtw.setVisible(true);
            }
        });
    }
}
Basinger answered 25/10, 2012 at 8:57 Comment(5)
Maybe this link can give you a direction: docs.oracle.com/javase/tutorial/uiswing/misc/…Intense
hmm ... as far as I know, the exact behaviour is controlled by the underlying platform, so should happen if the OS is configured to it. Not sure, thoughPaprika
afaik, this behavior is controlled by the window manager.Pipsqueak
is possible, event from ComponentListener with overrode the Standard Layout Managers, and to consume()until event firing, call for revalidate() and repaint() do this job correctly, sorry I can't found this describtions about proper notifiers for LayoutManagers (in Robs answers or comments), sorry too lazyApplicative
are you ok with using only java 7?Pipsqueak
H
6

+1 to mKorbel and Denis Tulskiy's answers.

I did a sort of abstract solution which might be of help. It supports resizing (increasing and decreasing height and width) of JFrame from all four sides of the JFrame (NORTH, EAST, SOUTH and WEST) it also can be re-sized by width and height simultaneously when mouse is moved to one of the for corners.

Basically what I did was:

  • Add MouseMotionListener and MouseListener to JFrame
  • Override mouseDragged(..), mouseMoved(..), mousePressed(..) and mouseReleased(..) of Listeners.
  • set JFrame to be non resizable.
  • In mouseMoved(..) listen for when mouse is 10px or less from bottom or right side. of JFrame, it then sets the appropriate direction of resize (height or width), changes mouse Cursor (Cursor.getPredefinedCursor(Cursor.E_RESIZE_CURSOR) for far right/width resizing, Cursor.getPredefinedCursor(Cursor.S_RESIZE_CURSOR) for bottom/hieght resizing, Cursor.getPredefinedCursor(Cursor.N_RESIZE_CURSOR) for top of frame height resizing or Cursor.getPredefinedCursor(Cursor.W_RESIZE_CURSOR) for left side width resizing) accordingly and call canResize(true).
  • In mouseDragged(..) update the width or height for new size as its dragged in direction
  • In mouseReleased(..) set the JFrame to the new size.
  • In mousePressed(..) we check for user pressed co-ordinates (this allows us to see if frame size is decreasing/increasing).

Check out this example I made:

import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;

public class JFrameSizeAfterDrag extends JFrame {

    //direction holds the position of drag
    private int w = 0, h = 0, direction, startX = 0, startY = 0;

    public JFrameSizeAfterDrag() {
        setResizable(false);
        setDefaultCloseOperation(EXIT_ON_CLOSE);

        addMouseListener(new MouseAdapter() {
            //so we can see if from where the user clikced is he increasing or decraesing size
            @Override
            public void mousePressed(MouseEvent me) {
                super.mouseClicked(me);
                startX = me.getX();
                startY = me.getY();
                System.out.println("Clicked: " + startX + "," + startY);
            }

            //when the mouse is relaeased set size
            @Override
            public void mouseReleased(MouseEvent me) {
                super.mouseReleased(me);
                System.out.println("Mouse released");
                if (direction == 1 || direction == 2 || direction == 5 || direction == 6) {
                    setSize(w, h);
                } else {//this should move x and y by as much as the mouse moved then use setBounds(x,y,w,h);
                    setBounds(getX() - (startX - me.getX()), getY() - (startY - me.getY()), w, h);
                }
                validate();
            }
        });

        addMouseMotionListener(new MouseAdapter() {
            private boolean canResize;

            //while dragging check direction of drag
            @Override
            public void mouseDragged(MouseEvent me) {
                super.mouseDragged(me);
                System.out.println("Dragging:" + me.getX() + "," + me.getY());
                if (canResize && direction == 1) {//frame height  change
                    if (startY > me.getY()) {//decrease in height
                        h -= 4;
                    } else {//increase in height
                        h += 4;
                    }
                } else if (canResize && direction == 2) {//frame width  change
                    if (startX > me.getX()) {//decrease in width
                        w -= 4;
                    } else {//increase in width
                        w += 4;
                    }
                } else if (canResize && direction == 3) {//frame height  change
                    if (startX > me.getX()) {//decrease in width
                        w += 4;
                    } else {//increase in width
                        w -= 4;
                    }
                } else if (canResize && direction == 4) {//frame width  change
                    if (startY > me.getY()) {//decrease in height
                        h += 4;
                    } else {//increase in height
                        h -= 4;
                    }
                } else if (canResize && direction == 5) {//frame width and height  change bottom right
                    if (startY > me.getY() && startX > me.getX()) {//increase in height and width
                        h -= 4;
                        w -= 4;
                    } else {//decrease in height and with
                        h += 4;
                        w += 4;
                    }
                } /* Windows dont usually support reszing from top but if you want :) uncomment code in mouseMoved(..) also
                 else if (canResize && direction == 6) {//frame width and height  change top left
                 if (startY > me.getY() && startX > me.getX()) {//decrease in height and with
                 h += 4;
                 w += 4;
                 } else {//increase in height and width
                 h -= 4;
                 w -= 4;
                 }
                 } else if (canResize && direction == 8) {//frame width and height  change top right
                 if (startY > me.getY() && startX > me.getX()) {//increase in height and width
                 h -= 4;
                 w -= 4;
                 } else {//decrease in height and with
                 h += 4;
                 w += 4;
                 }
                 }
                 */ else if (canResize && direction == 7) {//frame width and height  change bottom left
                    if (startY > me.getY() && startX > me.getX()) {//increase in height and width
                        h -= 4;
                        w -= 4;
                    } else {//decrease in height and with
                        h += 4;
                        w += 4;
                    }
                }
            }

            @Override
            public void mouseMoved(MouseEvent me) {
                super.mouseMoved(me);
                if (me.getY() >= getHeight() - 10 && me.getX() >= getWidth() - 10) {//close to bottom and right side of frame show south east cursor and allow height witdh simaltneous increase/decrease
                    //System.out.println("resize allowed..");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.SE_RESIZE_CURSOR));
                    direction = 5;
                } /*Windows dont usually support reszing from top but if you want :) uncomment code in mouseDragged(..) too
                 else if (me.getY() <= 28 && me.getX() <= 28) {//close to top side and left side of frame show north west cursor and only allow increase/decrease in width and height simultaneosly
                 //System.out.println("resize allowed..");
                 canResize = true;
                 setCursor(Cursor.getPredefinedCursor(Cursor.NW_RESIZE_CURSOR));
                 direction = 6;
                 }  else if (me.getY() <= 28 && me.getX() >= getWidth() - 10) {//close to top and right side of frame show north east cursor and only allow increase/decrease in width and height simultaneosly
                 //System.out.println("resize allowed..");
                 canResize = true;
                 setCursor(Cursor.getPredefinedCursor(Cursor.NE_RESIZE_CURSOR));
                 direction = 8;
                 } 
                 */ else if (me.getY() >= getHeight() - 10 && me.getX() <= 10) {//close to bottom side and left side of frame show north west cursor and only allow increase/decrease in width and height simultaneosly
                    //System.out.println("resize allowed..");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.SW_RESIZE_CURSOR));
                    direction = 7;
                } else if (me.getY() >= getHeight() - 10) {//close to bottom of frame show south resize cursor and only allow increase height
                    //System.out.println("resize allowed");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.S_RESIZE_CURSOR));
                    direction = 1;
                } else if (me.getX() >= getWidth() - 10) {//close to right side of frame show east cursor and only allow increase width
                    //System.out.println("resize allowed");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.E_RESIZE_CURSOR));
                    direction = 2;
                } else if (me.getX() <= 10) {//close to left side of frame show east cursor and only allow increase width
                    //System.out.println("resize allowed");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.W_RESIZE_CURSOR));
                    direction = 3;
                } else if (me.getY() <= 28) {//close to top side of frame show east cursor and only allow increase height
                    // System.out.println("resize allowed..");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.N_RESIZE_CURSOR));
                    direction = 4;
                } else {
                    canResize = false;
                    setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
                    // System.out.println("resize not allowed");
                }
            }
        });

        //just so GUI is visible and not small
        add(new JPanel() {
            @Override
            public Dimension getPreferredSize() {
                return new Dimension(200, 200);
            }
        });

        pack();
        setVisible(true);
    }

    @Override
    public void setVisible(boolean bln) {
        super.setVisible(bln);
        w = getWidth();
        h = getHeight();
    }

    public static void main(String[] args) {

        /**
         * Create GUI and components on Event-Dispatch-Thread
         */
        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            @Override
            public void run() {
                new JFrameSizeAfterDrag();
            }
        });
    }
}

UPDATE:

Great example you made I fixed the code by adding MouseAdapter which overrides mouseReleased(..) which calls resizePanel(...) when mouseReleased(..)

see here for the fixed code (also fixed a few minor things like added ComponentAdapter instead of ComponentListener and AbstractAction instead of Action):

import java.awt.*;
import static java.awt.GraphicsDevice.WindowTranslucency.*;
import java.awt.event.ActionEvent;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.*;

public class JFrameSizeAfterDrag2 extends JFrame {

    private Timer timer;
    private JPanel panel2;
    boolean canResize = true,firstTime = true;


    public JFrameSizeAfterDrag2() {
        super("GradientTranslucentWindow");

        setBackground(new Color(0, 0, 0, 0));
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        setContentPane(new JPanel(null) {//contentpane layout is null only
            @Override
            protected void paintComponent(Graphics g) {
                Paint p = new GradientPaint(0.0f, 0.0f, new Color(0, 0, 0, 0), 0.0f, getHeight(), new Color(0, 0, 0, 0), true);
                Graphics2D g2d = (Graphics2D) g;
                g2d.setPaint(p);
                g2d.fillRect(0, 0, getWidth(), getHeight());
            }

            @Override
            public Dimension getPreferredSize() {
                return new Dimension(300, 300);
            }
        });

        panel2 = new JPanel();
        panel2.setBackground(Color.black);
        getContentPane().add(panel2);

        addMouseListener(new MouseAdapter() {
            @Override
            public void mouseReleased(MouseEvent me) {
                super.mouseReleased(me);
                if (canResize) {
                    resizePanel(getContentPane().getSize());
                }
            }
        });

        addComponentListener(new ComponentAdapter() {

            @Override
            public void componentResized(ComponentEvent e) {
                timer = new Timer(50, new AbstractAction() {
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        if (timer.isRunning()) {
                            canResize = false;
                        } else {
                            canResize = true;
                            if (firstTime == true) {
                                firstTime = false;
                                resizePanel(getContentPane().getSize());
                            }
                        }
                    }
                });
                timer.setRepeats(false);
                timer.start();

            }
        });
        pack();
    }

    public void resizePanel(Dimension dim) {
        panel2.setBounds(0, 0, dim.width, dim.height);
        revalidate();
    }

    public static void main(String[] args) {
        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice gd = ge.getDefaultScreenDevice();
        boolean isPerPixelTranslucencySupported = gd.isWindowTranslucencySupported(PERPIXEL_TRANSLUCENT);

        if (!isPerPixelTranslucencySupported) {
            System.out.println("Per-pixel translucency is not supported");
            System.exit(0);
        }

        JFrame.setDefaultLookAndFeelDecorated(true);

        SwingUtilities.invokeLater(new Runnable() {
            @Override
            public void run() {
                JFrameSizeAfterDrag2 gtw = new JFrameSizeAfterDrag2();
                gtw.setVisible(true);
            }
        });
    }
}
Halpern answered 25/10, 2012 at 11:6 Comment(7)
@ValentinoRu please see my updated again... Now its fully functional hope it does the job for you :)Halpern
it doesn't work properly(only to resize one of directions), there is one simple way, 1) by using Translucency(),2) but ContentPane must be with AbsoluteLayout, 3) on resize you'll see transluced RootPane, 4) if resize ended then you'll fills ContentPane to the JFrame...., this question is only about that, hard job with execptions from RepaintManager ....Applicative
please see edited question, I implemented something that is near to the desired solutionBasinger
@ValentinoRu very nice code I must admit.. My code does not do that it resizes after being dragged only...also fixed your code see updated post pleaseHalpern
@DavidKroukamp Very nice, that's what I had in mind with the MouseListener! I will do further research if there's a possibility to drag from left or top (I think to not let the JFrame title resize until released is not possible). If I find something, of course I will share!Basinger
just found a little bug: if you maximize the window by clicking the button on the frame title or by double clicking on the frame title bar, of course, the MouseListener doesn't recognizes it as mouseReleased and consequently it does not resize (only after clicking one more time). hm.... :-)Basinger
@ValentinoRu Hmm yes so I see... I will look into a fix, please see my updated post, I updated your code to make it more efficient/follow best practicesHalpern
A
6

only the future size if the window will be previewed, while the original content is not resized. As soon as the user releases the mouse, the Frame resizes to that size

very complicated idea, but

EDIT

use this code for testing

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.Vector;

public class ComponentEventDemo extends JPanel
        implements ComponentListener, HierarchyListener,
        ItemListener {

    private JFrame frame;
    private static final long serialVersionUID = 1L;
    private JTextArea display;
    private JLabel label;
    private JComboBox comboBox;
    private JComboBox comboBox1;
    private String newline = "\n";
    private Vector<String> listSomeString = new Vector<String>();
    private Vector<String> listSomeAnotherString = new Vector<String>();

    public ComponentEventDemo() {
        listSomeString.add("-");
        listSomeString.add("Snowboarding");
        listSomeString.add("Rowing");
        listSomeString.add("Knitting");
        listSomeString.add("Speed reading");
        listSomeString.add("Pool");
        listSomeString.add("None of the above");
//
        listSomeAnotherString.add("-");
        listSomeAnotherString.add("XxxZxx Snowboarding");
        listSomeAnotherString.add("AaaBbb Rowing");
        listSomeAnotherString.add("CccDdd Knitting");
        listSomeAnotherString.add("Eee Fff Speed reading");
        listSomeAnotherString.add("Eee Fff Pool");
        listSomeAnotherString.add("Eee Fff None of the above");
        comboBox = new JComboBox(listSomeString);
        comboBox1 = new JComboBox(listSomeAnotherString);
        display = new JTextArea();
        display.setEditable(false);
        JScrollPane scrollPane = new JScrollPane(display);
        scrollPane.setPreferredSize(new Dimension(350, 200));

        label = new JLabel("This is a label", JLabel.CENTER);
        label.addComponentListener(this);

        JCheckBox checkbox = new JCheckBox("Label visible", true);
        checkbox.addItemListener(this);
        checkbox.addComponentListener(this);

        JPanel panel = new JPanel(new GridLayout(1, 2));
        panel.add(label);
        panel.add(checkbox);
        panel.addComponentListener(this);
        frame = new JFrame("ComponentEventDemo");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.add(scrollPane, BorderLayout.CENTER);
        frame.add(panel, BorderLayout.PAGE_END);
        frame.pack();
        frame.setVisible(true);
    }

    public void itemStateChanged(ItemEvent e) {
        if (e.getStateChange() == ItemEvent.SELECTED) {
            label.setVisible(true);
            label.revalidate();
            label.repaint();
        } else {
            label.setVisible(false);
        }
    }

    protected void displayMessage(String message) {
        //If the text area is not yet realized, and
        //we tell it to draw text, it could cause
        //a text/AWT tree deadlock. Our solution is
        //to ensure that the text area is realized
        //before attempting to draw text.
        // if (display.isShowing()) {
        display.append(message + newline);
        display.setCaretPosition(display.getDocument().getLength());
        //}
    }

    public void componentHidden(ComponentEvent e) {
        displayMessage(e.getComponent().getClass().getName() + " --- Hidden");
    }

    public void componentMoved(ComponentEvent e) {
        displayMessage(e.getComponent().getClass().getName() + " --- Moved");
    }

    public void componentResized(ComponentEvent e) {
        displayMessage(e.getComponent().getClass().getName() + " --- Resized ");
    }

    public void componentShown(ComponentEvent e) {
        displayMessage(e.getComponent().getClass().getName() + " --- Shown");

    }

    public static void main(String[] args) {
        javax.swing.SwingUtilities.invokeLater(new Runnable() {

            public void run() {
                ComponentEventDemo componentEventDemo = new ComponentEventDemo();
            }
        });
    }

    public void hierarchyChanged(HierarchyEvent e) {
        throw new UnsupportedOperationException("Not supported yet.");
    }
}
Applicative answered 25/10, 2012 at 9:4 Comment(3)
I think I got something wrong in the realization of your suggestion, I pasted it in the QuestionBasinger
your idea create an bunch a new instances of Timer, test if timer.isRunning(), if yes then timer.restart(), otherwise timer.start();, set timer.setRepeats(false); tooApplicative
@Denis Tulskiy please see the edited question, I implemented something that is near to the desired solutionBasinger
P
6

A simple trick to mimic such behavior is to make the frame non resizable and dedicate some part of the frame to be the resize handles, and then add mouse listeners and resize it yourself:

    public static class GroundFrame extends JFrame {
        private boolean doResize = false;

        public GroundFrame() throws HeadlessException {
            setResizable(false);

            getContentPane().addMouseListener(new MouseAdapter() {
                @Override
                public void mousePressed(MouseEvent e) {
                    Point point = e.getPoint();
                    if (point.x >= getWidth() - 50) {
                        doResize = true;
                    }
                }

                @Override
                public void mouseDragged(MouseEvent e) {
                }

                @Override
                public void mouseReleased(MouseEvent e) {
                    if (doResize) {
                        setSize(e.getX(), getHeight());
                        doResize = false;
                    }
                }
            });
        }
    }

you can even make the jframe undecorated and perform all operations like resizing, moving, closing etc. yourself.

but again, this behavior is controlled by the window manager, or compositing manager (you can tweak compiz to do such thing for you, for example). I think live-resizing was one of the key advertised features of NeXT, a major step forward at that time :)

Also, another trick I tried is based on that java 7 reports resizing events as they happen, not on mouse release, so one can save window size after first resize, and then restore it, until resize is finished. Doesn't work very smoothly, though:

    public static class GroundFrame extends JFrame {
        private Timer timer;
        private Dimension oldSize;

        public GroundFrame() throws HeadlessException {
            timer = new Timer(500, new ActionListener() {
                @Override
                public void actionPerformed(ActionEvent e) {
                    oldSize = null;
                    invalidate();
                }
            });
            timer.setRepeats(false);

            addComponentListener(new ComponentAdapter() {
                public void componentResized(ComponentEvent e) {
                    if (oldSize == null) {
                        oldSize = getSize();
                        timer.start();
                    } else {
                        setSize(oldSize);
                        timer.restart();
                    }
                }
            });
        }
    }
Pipsqueak answered 25/10, 2012 at 10:45 Comment(0)
H
6

+1 to mKorbel and Denis Tulskiy's answers.

I did a sort of abstract solution which might be of help. It supports resizing (increasing and decreasing height and width) of JFrame from all four sides of the JFrame (NORTH, EAST, SOUTH and WEST) it also can be re-sized by width and height simultaneously when mouse is moved to one of the for corners.

Basically what I did was:

  • Add MouseMotionListener and MouseListener to JFrame
  • Override mouseDragged(..), mouseMoved(..), mousePressed(..) and mouseReleased(..) of Listeners.
  • set JFrame to be non resizable.
  • In mouseMoved(..) listen for when mouse is 10px or less from bottom or right side. of JFrame, it then sets the appropriate direction of resize (height or width), changes mouse Cursor (Cursor.getPredefinedCursor(Cursor.E_RESIZE_CURSOR) for far right/width resizing, Cursor.getPredefinedCursor(Cursor.S_RESIZE_CURSOR) for bottom/hieght resizing, Cursor.getPredefinedCursor(Cursor.N_RESIZE_CURSOR) for top of frame height resizing or Cursor.getPredefinedCursor(Cursor.W_RESIZE_CURSOR) for left side width resizing) accordingly and call canResize(true).
  • In mouseDragged(..) update the width or height for new size as its dragged in direction
  • In mouseReleased(..) set the JFrame to the new size.
  • In mousePressed(..) we check for user pressed co-ordinates (this allows us to see if frame size is decreasing/increasing).

Check out this example I made:

import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;

public class JFrameSizeAfterDrag extends JFrame {

    //direction holds the position of drag
    private int w = 0, h = 0, direction, startX = 0, startY = 0;

    public JFrameSizeAfterDrag() {
        setResizable(false);
        setDefaultCloseOperation(EXIT_ON_CLOSE);

        addMouseListener(new MouseAdapter() {
            //so we can see if from where the user clikced is he increasing or decraesing size
            @Override
            public void mousePressed(MouseEvent me) {
                super.mouseClicked(me);
                startX = me.getX();
                startY = me.getY();
                System.out.println("Clicked: " + startX + "," + startY);
            }

            //when the mouse is relaeased set size
            @Override
            public void mouseReleased(MouseEvent me) {
                super.mouseReleased(me);
                System.out.println("Mouse released");
                if (direction == 1 || direction == 2 || direction == 5 || direction == 6) {
                    setSize(w, h);
                } else {//this should move x and y by as much as the mouse moved then use setBounds(x,y,w,h);
                    setBounds(getX() - (startX - me.getX()), getY() - (startY - me.getY()), w, h);
                }
                validate();
            }
        });

        addMouseMotionListener(new MouseAdapter() {
            private boolean canResize;

            //while dragging check direction of drag
            @Override
            public void mouseDragged(MouseEvent me) {
                super.mouseDragged(me);
                System.out.println("Dragging:" + me.getX() + "," + me.getY());
                if (canResize && direction == 1) {//frame height  change
                    if (startY > me.getY()) {//decrease in height
                        h -= 4;
                    } else {//increase in height
                        h += 4;
                    }
                } else if (canResize && direction == 2) {//frame width  change
                    if (startX > me.getX()) {//decrease in width
                        w -= 4;
                    } else {//increase in width
                        w += 4;
                    }
                } else if (canResize && direction == 3) {//frame height  change
                    if (startX > me.getX()) {//decrease in width
                        w += 4;
                    } else {//increase in width
                        w -= 4;
                    }
                } else if (canResize && direction == 4) {//frame width  change
                    if (startY > me.getY()) {//decrease in height
                        h += 4;
                    } else {//increase in height
                        h -= 4;
                    }
                } else if (canResize && direction == 5) {//frame width and height  change bottom right
                    if (startY > me.getY() && startX > me.getX()) {//increase in height and width
                        h -= 4;
                        w -= 4;
                    } else {//decrease in height and with
                        h += 4;
                        w += 4;
                    }
                } /* Windows dont usually support reszing from top but if you want :) uncomment code in mouseMoved(..) also
                 else if (canResize && direction == 6) {//frame width and height  change top left
                 if (startY > me.getY() && startX > me.getX()) {//decrease in height and with
                 h += 4;
                 w += 4;
                 } else {//increase in height and width
                 h -= 4;
                 w -= 4;
                 }
                 } else if (canResize && direction == 8) {//frame width and height  change top right
                 if (startY > me.getY() && startX > me.getX()) {//increase in height and width
                 h -= 4;
                 w -= 4;
                 } else {//decrease in height and with
                 h += 4;
                 w += 4;
                 }
                 }
                 */ else if (canResize && direction == 7) {//frame width and height  change bottom left
                    if (startY > me.getY() && startX > me.getX()) {//increase in height and width
                        h -= 4;
                        w -= 4;
                    } else {//decrease in height and with
                        h += 4;
                        w += 4;
                    }
                }
            }

            @Override
            public void mouseMoved(MouseEvent me) {
                super.mouseMoved(me);
                if (me.getY() >= getHeight() - 10 && me.getX() >= getWidth() - 10) {//close to bottom and right side of frame show south east cursor and allow height witdh simaltneous increase/decrease
                    //System.out.println("resize allowed..");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.SE_RESIZE_CURSOR));
                    direction = 5;
                } /*Windows dont usually support reszing from top but if you want :) uncomment code in mouseDragged(..) too
                 else if (me.getY() <= 28 && me.getX() <= 28) {//close to top side and left side of frame show north west cursor and only allow increase/decrease in width and height simultaneosly
                 //System.out.println("resize allowed..");
                 canResize = true;
                 setCursor(Cursor.getPredefinedCursor(Cursor.NW_RESIZE_CURSOR));
                 direction = 6;
                 }  else if (me.getY() <= 28 && me.getX() >= getWidth() - 10) {//close to top and right side of frame show north east cursor and only allow increase/decrease in width and height simultaneosly
                 //System.out.println("resize allowed..");
                 canResize = true;
                 setCursor(Cursor.getPredefinedCursor(Cursor.NE_RESIZE_CURSOR));
                 direction = 8;
                 } 
                 */ else if (me.getY() >= getHeight() - 10 && me.getX() <= 10) {//close to bottom side and left side of frame show north west cursor and only allow increase/decrease in width and height simultaneosly
                    //System.out.println("resize allowed..");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.SW_RESIZE_CURSOR));
                    direction = 7;
                } else if (me.getY() >= getHeight() - 10) {//close to bottom of frame show south resize cursor and only allow increase height
                    //System.out.println("resize allowed");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.S_RESIZE_CURSOR));
                    direction = 1;
                } else if (me.getX() >= getWidth() - 10) {//close to right side of frame show east cursor and only allow increase width
                    //System.out.println("resize allowed");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.E_RESIZE_CURSOR));
                    direction = 2;
                } else if (me.getX() <= 10) {//close to left side of frame show east cursor and only allow increase width
                    //System.out.println("resize allowed");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.W_RESIZE_CURSOR));
                    direction = 3;
                } else if (me.getY() <= 28) {//close to top side of frame show east cursor and only allow increase height
                    // System.out.println("resize allowed..");
                    canResize = true;
                    setCursor(Cursor.getPredefinedCursor(Cursor.N_RESIZE_CURSOR));
                    direction = 4;
                } else {
                    canResize = false;
                    setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
                    // System.out.println("resize not allowed");
                }
            }
        });

        //just so GUI is visible and not small
        add(new JPanel() {
            @Override
            public Dimension getPreferredSize() {
                return new Dimension(200, 200);
            }
        });

        pack();
        setVisible(true);
    }

    @Override
    public void setVisible(boolean bln) {
        super.setVisible(bln);
        w = getWidth();
        h = getHeight();
    }

    public static void main(String[] args) {

        /**
         * Create GUI and components on Event-Dispatch-Thread
         */
        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            @Override
            public void run() {
                new JFrameSizeAfterDrag();
            }
        });
    }
}

UPDATE:

Great example you made I fixed the code by adding MouseAdapter which overrides mouseReleased(..) which calls resizePanel(...) when mouseReleased(..)

see here for the fixed code (also fixed a few minor things like added ComponentAdapter instead of ComponentListener and AbstractAction instead of Action):

import java.awt.*;
import static java.awt.GraphicsDevice.WindowTranslucency.*;
import java.awt.event.ActionEvent;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.*;

public class JFrameSizeAfterDrag2 extends JFrame {

    private Timer timer;
    private JPanel panel2;
    boolean canResize = true,firstTime = true;


    public JFrameSizeAfterDrag2() {
        super("GradientTranslucentWindow");

        setBackground(new Color(0, 0, 0, 0));
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        setContentPane(new JPanel(null) {//contentpane layout is null only
            @Override
            protected void paintComponent(Graphics g) {
                Paint p = new GradientPaint(0.0f, 0.0f, new Color(0, 0, 0, 0), 0.0f, getHeight(), new Color(0, 0, 0, 0), true);
                Graphics2D g2d = (Graphics2D) g;
                g2d.setPaint(p);
                g2d.fillRect(0, 0, getWidth(), getHeight());
            }

            @Override
            public Dimension getPreferredSize() {
                return new Dimension(300, 300);
            }
        });

        panel2 = new JPanel();
        panel2.setBackground(Color.black);
        getContentPane().add(panel2);

        addMouseListener(new MouseAdapter() {
            @Override
            public void mouseReleased(MouseEvent me) {
                super.mouseReleased(me);
                if (canResize) {
                    resizePanel(getContentPane().getSize());
                }
            }
        });

        addComponentListener(new ComponentAdapter() {

            @Override
            public void componentResized(ComponentEvent e) {
                timer = new Timer(50, new AbstractAction() {
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        if (timer.isRunning()) {
                            canResize = false;
                        } else {
                            canResize = true;
                            if (firstTime == true) {
                                firstTime = false;
                                resizePanel(getContentPane().getSize());
                            }
                        }
                    }
                });
                timer.setRepeats(false);
                timer.start();

            }
        });
        pack();
    }

    public void resizePanel(Dimension dim) {
        panel2.setBounds(0, 0, dim.width, dim.height);
        revalidate();
    }

    public static void main(String[] args) {
        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice gd = ge.getDefaultScreenDevice();
        boolean isPerPixelTranslucencySupported = gd.isWindowTranslucencySupported(PERPIXEL_TRANSLUCENT);

        if (!isPerPixelTranslucencySupported) {
            System.out.println("Per-pixel translucency is not supported");
            System.exit(0);
        }

        JFrame.setDefaultLookAndFeelDecorated(true);

        SwingUtilities.invokeLater(new Runnable() {
            @Override
            public void run() {
                JFrameSizeAfterDrag2 gtw = new JFrameSizeAfterDrag2();
                gtw.setVisible(true);
            }
        });
    }
}
Halpern answered 25/10, 2012 at 11:6 Comment(7)
@ValentinoRu please see my updated again... Now its fully functional hope it does the job for you :)Halpern
it doesn't work properly(only to resize one of directions), there is one simple way, 1) by using Translucency(),2) but ContentPane must be with AbsoluteLayout, 3) on resize you'll see transluced RootPane, 4) if resize ended then you'll fills ContentPane to the JFrame...., this question is only about that, hard job with execptions from RepaintManager ....Applicative
please see edited question, I implemented something that is near to the desired solutionBasinger
@ValentinoRu very nice code I must admit.. My code does not do that it resizes after being dragged only...also fixed your code see updated post pleaseHalpern
@DavidKroukamp Very nice, that's what I had in mind with the MouseListener! I will do further research if there's a possibility to drag from left or top (I think to not let the JFrame title resize until released is not possible). If I find something, of course I will share!Basinger
just found a little bug: if you maximize the window by clicking the button on the frame title or by double clicking on the frame title bar, of course, the MouseListener doesn't recognizes it as mouseReleased and consequently it does not resize (only after clicking one more time). hm.... :-)Basinger
@ValentinoRu Hmm yes so I see... I will look into a fix, please see my updated post, I updated your code to make it more efficient/follow best practicesHalpern

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