For me,
fny answers really got it all. since fetch is not throwing error, we need to throw/handle the error ourselves.
Posting my solution with async/await. I think it's more strait forward and readable
Solution 1: Not throwing an error, handle the error ourselves
async _fetch(request) {
const fetchResult = await fetch(request); //Making the req
const result = await fetchResult.json(); // parsing the response
if (fetchResult.ok) {
return result; // return success object
}
const responseError = {
type: 'Error',
message: result.message || 'Something went wrong',
data: result.data || '',
code: result.code || '',
};
const error = new Error();
error.info = responseError;
return (error);
}
Here if we getting an error, we are building an error object, plain JS object and returning it, the con is that we need to handle it outside.
How to use:
const userSaved = await apiCall(data); // calling fetch
if (userSaved instanceof Error) {
debug.log('Failed saving user', userSaved); // handle error
return;
}
debug.log('Success saving user', userSaved); // handle success
Solution 2: Throwing an error, using try/catch
async _fetch(request) {
const fetchResult = await fetch(request);
const result = await fetchResult.json();
if (fetchResult.ok) {
return result;
}
const responseError = {
type: 'Error',
message: result.message || 'Something went wrong',
data: result.data || '',
code: result.code || '',
};
let error = new Error();
error = { ...error, ...responseError };
throw (error);
}
Here we are throwing and error that we created, since Error ctor approve only string, Im creating the plain Error js object, and the use will be:
try {
const userSaved = await apiCall(data); // calling fetch
debug.log('Success saving user', userSaved); // handle success
} catch (e) {
debug.log('Failed saving user', userSaved); // handle error
}
Solution 3: Using customer error
async _fetch(request) {
const fetchResult = await fetch(request);
const result = await fetchResult.json();
if (fetchResult.ok) {
return result;
}
throw new ClassError(result.message, result.data, result.code);
}
And:
class ClassError extends Error {
constructor(message = 'Something went wrong', data = '', code = '') {
super();
this.message = message;
this.data = data;
this.code = code;
}
}
Hope it helped.
catch
but do notcatch
it. – Amusementcatch
(which catches all rejections in the whole chain it is attached to), but thecatch
callback doesn't handle anything - it only rethrows the error. Replace thethrow
with aconsole.error
or so. – Dank