I'm working on a project using Matter.js where I want gravity enabled in general, but I want to be able to disabled and re-enable it for a single object at certain times. I do not want to set that object as static, because I want the physics engine to handle it in other ways, I just don't want gravity to affect it.
I found this question that deals with disabling gravity in general, but as I said I want gravity to work for most objects. Is there a simple way to do this?