Your use of dup2()
looks fine, so the problem is probably elsewhere. The simple program I threw together to test with does not have the issues you are experiencing, so I'll just go over the core of it (around the fork()
/execvp()
area) with some error checking omitted for brevity:
int lsock, /* listening socket */
csock; /* active connection's socket */
pid_t cpid; /* child process ID from fork() */
char *cmd = "somecommand";
char *cmd_args[] = { "somecommand",
"firstarg",
"secondarg",
"howevermanyargs",
NULL }; /* note: last item is NULL */
/* ...
call socket(), bind(), listen(), etc.
... */
for (;;) { /* loop, accepting connections */
if ( (csock = accept( lsock, NULL, NULL )) == -1) exit(1);
cpid = fork();
if (cpid < 0) exit(1); /* exit if fork() fails */
if ( cpid ) {
/* In the parent process: */
close( csock ); /* csock is not needed in the parent after the fork */
waitpid( cpid, NULL, 0 ); /* wait for and reap child process */
} else {
/* In the child process: */
dup2( csock, STDOUT_FILENO ); /* duplicate socket on stdout */
dup2( csock, STDERR_FILENO ); /* duplicate socket on stderr too */
close( csock ); /* can close the original after it's duplicated */
execvp( cmd, cmd_args ); /* execvp() the command */
}
}
The above is the core of a very basic server (only one client at a time) that, when it receives a connection, forks a new process to run a command and sends its stderr and stdout to the client over the socket. Hopefully you can solve your problem by examining it -- but don't just copy the code without understanding what it does.
Try testing by connecting with a telnet client first... if it works with telnet but not with your client program, then look for problems in your client program.