(I'm assuming you're on Windows, since using U+FEFF as a signature in UTF-8 files is mostly a Windows thing and should simply be avoided elsewhere)
You could open the file as a UTF-8 file and then check to see if the first character is U+FEFF. You can do this by opening a normal char based fstream and then use wbuffer_convert to treat it as a series of code units in another encoding. VS2010 doesn't yet have great support for char32_t so the following uses UTF-16 in wchar_t.
std::fstream fs(filename);
std::wbuffer_convert<std::codecvt_utf8_utf16<wchar_t>,wchar_t> wb(fs.rdbuf());
std::wistream is(&wb);
// if you don't do this on the stack remember to destroy the objects in reverse order of creation. is, then wb, then fs.
std::wistream::int_type ch = is.get();
const std::wistream::int_type ZERO_WIDTH_NO_BREAK_SPACE = 0xFEFF
if(ZERO_WIDTH_NO_BREAK_SPACE != ch)
is.putback(ch);
// now the stream can be passed around and used without worrying about the extra character in the stream.
int i;
readFromStream<int>(is,i);
Remember that this should be done on the file stream as a whole, not inside readFromFile on your stringstream, because ignoring U+FEFF should only be done if it's the very first character in the whole file, if at all. It shouldn't be done anywhere else.
On the other hand, if you're happy using a char based stream and just want to skip U+FEFF if present then James Kanze suggestion seems good so here's an implementation:
std::fstream fs(filename);
char a,b,c;
a = fs.get();
b = fs.get();
c = fs.get();
if (a != (char)0xEF || b != (char)0xBB || c != (char)0xBF) {
fs.seekg(0);
} else {
std::cerr << "Warning: file contains the so-called 'UTF-8 signature'\n";
}
Additionally if you want to use wchar_t
internally the codecvt_utf8_utf16
and codecvt_utf8
facets have a mode that can consume 'BOMs' for you. The only problem is that wchar_t
is widely recognized to be worthless these days* and so you probably shouldn't do this.
std::wifstream fin(filename);
fin.imbue(std::locale(fin.getloc(), new std::codecvt_utf8_utf16<wchar_t, 0x10FFFF, std::consume_header));
* wchar_t
is worthless because it is specified to do just one thing; provide a fixed size data type that can represent any code point in a locale's character repertoire. It does not provide a common representation between locales (i.e., the same wchar_t
value can be different characters in different locales so you cannot necessarily convert to wchar_t
, switch to another locale, and then convert back to char
in order to do iconv
-like encoding conversions.)
The fixed sized representation itself is worthless for two reasons; first, many code points have semantic meanings and so understanding text means you have to process multiple code points anyway. Secondly, some platforms such as Windows use UTF-16 as the wchar_t
encoding, which means a single wchar_t
isn't even necessarily a code point value. (Whether using UTF-16 this way is even conformant to the standard is ambiguous. The standard requires that every character supported by a locale be representable as a single wchar_t
value; If no locale supports any character outside the BMP then UTF-16 could be seen as conformant.)