I'm having trouble running an animation. This is inside var ob1 = function() {};
. When called, it runs for a while and then I get the error Uncaught RangeError: Maximum call stack size exceeded
. However, this same structure has no problems running outside of the object.
/////////////// Render the scene ///////////////
this.render = function (){
renderer.render(scene,camera);
if(isControls == true) controls.update(clock.getDelta());
this.animate();
//console.log(true);
requestAnimationFrame(this.render());
}
/////////////// Update objects ///////////////
this.animate = function (){
console.log("!");
}
requestAnimationFrame
expects a callback, you're just passingundefined
. – Taka