It turns out that the embedded binary stage is nothing more than xcode copying the .framework into the an target bundle Framework folder so to achieve my final intentions of creating a script that adds a framework completely manually.
Which resulted in two scripts, one that is added right after target dependencies in build phases, must be before compile sources:
if [[ $PLATFORM_NAME == 'iphoneos' ]]; then
SOME_FRAMEWORK=$BUILT_PRODUCTS_DIR"/"$PRODUCT_NAME".app/Frameworks/someframework.framework/"
export LIBRARY_SEARCH_PATHS=$LIBRARY_SEARCH_PATHS" "$SDKROOT"/someframework.framework"
fi
and Another script and link binary with Libraries, where i copy and sign the framework.
if [[ $PLATFORM_NAME == 'iphoneos' ]]; then
MY_FRAMEWORK=$BUILT_PRODUCTS_DIR"/"$PRODUCT_NAME".app/Frameworks/someframework.framework/"
mkdir -p $BUILT_PRODUCTS_DIR"/"$PRODUCT_NAME".app/Frameworks"
cp -Rv $PROJECT_DIR"/someframework.framework" $MY_FRAMEWORK
CODE_SIGN_IDENTITY_FOR_ITEMS="${EXPANDED_CODE_SIGN_IDENTITY_NAME}"
if [ "${CODE_SIGN_IDENTITY_FOR_ITEMS}" = "" ] ; then
CODE_SIGN_IDENTITY_FOR_ITEMS="${CODE_SIGN_IDENTITY}"
fi
codesign --force --verbose --sign "${CODE_SIGN_IDENTITY_FOR_ITEMS}" $MY_FRAMEWORK"/<binary of framework>"
fi
this is just a quick rough script i created quickly to achieve this. I only allow this to happen i target is a device as this was my original intentions. but it can be removed.