I am trying to properly setup JetBrains CLion 2019.1 to build WebAssembly from C source code. I've tried almost everything, however, nothing works. I do not get any WebAssembly build. All I get is:
WasmText.js
WasmTest.js.mem
WasmTest.cbp
When I run em++ main.cpp -o out/index.html -s WASM=1 -O3
on the command line, I actually get
index.html
index.js
index.wasm
The result has a much smaller size as well.
I have setup a Build, Executen, Deployment -> CMake configuration with the following settings:
Build Type
MinSizeRel
Tool Chain
Use default: System
(I've tried to setup my own tool chain using emscripten sdk, however, CLion performs some tests on setup and complains that it cannot compile a simple test file with the em++
.)
CMake Options
I've set a path variable $EMSCRIPTEN_ROOT$
in CLion. I can confirm it properly works passing it as ${EMSCRIPTEN_ROOT}
to the CMakeLists.txt
as argument.
-DCMAKE_TOOLCHAIN_FILE=${EMSCRIPTEN_ROOT}/cmake/Modules/Platform/Emscripten.cmake
-G"Unix Makefiles"
--debug-output
Environment
EMSDK=/wrk/dev/emsdk
EMSCRIPTEN=/wrk/dev/emsdk/emscripten/1.37.12
EMSDK_NODE=/wrk/dev/emsdk/node/4.1.1_64bit/bin/node
LLVM_ROOT=/wrk/dev/emsdk/clang/e1.37.12_64bit
BINARYEN_ROOT=/wrk/dev/emsdk/clang/e1.37.12_64bit/binaryen
EMSCRIPTEN_NATIVE_OPTIMIZER=/wrk/dev/emsdk/clang/e1.37.12_64bit/optimizer
EM_CONFIG=/home/webmaster/.emscripten
PATH=/wrk/dev/emsdk:/wrk/dev/emsdk/clang/e1.37.12_64bit:/wrk/dev/emsdk/node/4.1.1_64bit/bin:/wrk/dev/emsdk/emscripten/1.37.12:/bin:/usr/bin:/usr/lib/bin
Build Options
-j 2
(automatically set when field is empty)
Source File
#include <iostream>
int main()
{
std::cout << "Hello, World!" << std::endl;
return 0;
}
CMakeLists.txt
cmake_minimum_required(VERSION 3.14)
project(WasmTest)
set(CMAKE_CXX_STANDARD 17)
set(FLAGS "-o index.html -s WASM=1 -O3")
set(CMAKE_C_FLAGS_RELEASE "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_C_FLAGS_RELEASE")
set(CMAKE_C_FLAGS_MINSIZEREL "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_C_FLAGS_MINSIZEREL")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_C_FLAGS_RELWITHDEBINFO")
set(CMAKE_CXX_FLAGS_RELEASE "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_CXX_FLAGS_RELEASE")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_CXX_FLAGS_MINSIZEREL")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_CXX_FLAGS_RELWITHDEBINFO")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_EXE_LINKER_FLAGS_RELEASE")
set(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_EXE_LINKER_FLAGS_MINSIZEREL")
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO")
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_SHARED_LINKER_FLAGS_RELEASE")
set(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL")
set(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO")
set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_MODULE_LINKER_FLAGS_RELEASE")
set(CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL")
set(CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO "${FLAGS}" CACHE STRING "Emscripten-overridden CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO")
add_executable(WasmTest main.cpp)
Reset Cache and Reload Project
/opt/jetbrains/apps/CLion/ch-1/191.6707.69/bin/cmake/linux/bin/cmake -DCMAKE_BUILD_TYPE=MinSizeRel -DCMAKE_TOOLCHAIN_FILE=/wrk/dev/emsdk/emscripten/1.37.12/cmake/Modules/Platform/Emscripten.cmake "-GUnix Makefiles" --debug-output -G "CodeBlocks - Unix Makefiles" /wrk/c/WasmTest
Running with debug output on.
-- Configuring done
-- Generating /wrk/c/WasmTest/cmake-build-minsizerel
Called from: [1] /wrk/c/WasmTest/CMakeLists.txt
-- Generating done
-- Build files have been written to: /wrk/c/WasmTest/cmake-build-minsizerel
[Finished]
Rebuild All in 'MinSizeRel'
====================[ Clean | MinSizeRel ]======================================
/opt/jetbrains/apps/CLion/ch-1/191.6707.69/bin/cmake/linux/bin/cmake --build /wrk/c/WasmTest/cmake-build-minsizerel --target clean -- -j 2
Clean finished
====================[ Build | all | MinSizeRel ]================================
/opt/jetbrains/apps/CLion/ch-1/191.6707.69/bin/cmake/linux/bin/cmake --build /wrk/c/WasmTest/cmake-build-minsizerel --target all -- -j 2
Scanning dependencies of target WasmTest
[ 50%] Building CXX object CMakeFiles/WasmTest.dir/main.cpp.o
[100%] Linking CXX executable WasmTest.js
[100%] Built target WasmTest
Build finished
FYI: This is the Emscripten.cmake
file
from the original emscripten source referred by the argument
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# This file is a 'toolchain description file' for CMake.
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# they would have been unable to build LLVM in the first place.
cmake_minimum_required(VERSION 3.4.3)
# To use this toolchain file with CMake, invoke CMake with the following command line parameters
# cmake -DCMAKE_TOOLCHAIN_FILE=<EmscriptenRoot>/cmake/Modules/Platform/Emscripten.cmake
# -DCMAKE_BUILD_TYPE=<Debug|RelWithDebInfo|Release|MinSizeRel>
# -G "Unix Makefiles" (Linux and OSX)
# -G "MinGW Makefiles" (Windows)
# <path/to/CMakeLists.txt> # Note, pass in here ONLY the path to the file, not the filename 'CMakeLists.txt' itself.
# After that, build the generated Makefile with the command 'make'. On Windows, you may download and use 'mingw32-make' instead.
# The following variable describes the target OS we are building to.
set(CMAKE_SYSTEM_NAME Emscripten)
set(CMAKE_SYSTEM_VERSION 1)
set(CMAKE_CROSSCOMPILING TRUE)
# Advertise Emscripten as a 32-bit platform (as opposed to CMAKE_SYSTEM_PROCESSOR=x86_64 for 64-bit platform),
# since some projects (e.g. OpenCV) use this to detect bitness.
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set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-Wl,-soname,")
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# The variable WIN32 is set only when the target arch that will run the code will be WIN32, so unset WIN32 when cross-compiling.
set(WIN32)
# The same logic as above applies for APPLE and CMAKE_HOST_APPLE, so unset APPLE.
set(APPLE)
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set(UNIX 1)
# Do a no-op access on the CMAKE_TOOLCHAIN_FILE variable so that CMake will not issue a warning on it being unused.
if (CMAKE_TOOLCHAIN_FILE)
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set(CMAKE_REQUIRED_FLAGS "-s ERROR_ON_UNDEFINED_SYMBOLS=1")
# Locate where the Emscripten compiler resides in relative to this toolchain file.
if ("${EMSCRIPTEN_ROOT_PATH}" STREQUAL "")
get_filename_component(GUESS_EMSCRIPTEN_ROOT_PATH "${CMAKE_CURRENT_LIST_DIR}/../../../" ABSOLUTE)
if (EXISTS "${GUESS_EMSCRIPTEN_ROOT_PATH}/emranlib")
set(EMSCRIPTEN_ROOT_PATH "${GUESS_EMSCRIPTEN_ROOT_PATH}")
endif()
endif()
# If not found by above search, locate using the EMSCRIPTEN environment variable.
if ("${EMSCRIPTEN_ROOT_PATH}" STREQUAL "")
set(EMSCRIPTEN_ROOT_PATH "$ENV{EMSCRIPTEN}")
endif()
# Abort if not found.
if ("${EMSCRIPTEN_ROOT_PATH}" STREQUAL "")
message(FATAL_ERROR "Could not locate the Emscripten compiler toolchain directory! Either set the EMSCRIPTEN environment variable, or pass -DEMSCRIPTEN_ROOT_PATH=xxx to CMake to explicitly specify the location of the compiler!")
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# Normalize, convert Windows backslashes to forward slashes or CMake will crash.
get_filename_component(EMSCRIPTEN_ROOT_PATH "${EMSCRIPTEN_ROOT_PATH}" ABSOLUTE)
list(APPEND CMAKE_MODULE_PATH "${EMSCRIPTEN_ROOT_PATH}/cmake/Modules")
list(APPEND CMAKE_FIND_ROOT_PATH "${EMSCRIPTEN_ROOT_PATH}/system")
if (CMAKE_HOST_WIN32)
set(EMCC_SUFFIX ".bat")
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set(EMCC_SUFFIX "")
endif()
# Specify the compilers to use for C and C++
if ("${CMAKE_C_COMPILER}" STREQUAL "")
set(CMAKE_C_COMPILER "${EMSCRIPTEN_ROOT_PATH}/emcc${EMCC_SUFFIX}")
endif()
if ("${CMAKE_CXX_COMPILER}" STREQUAL "")
set(CMAKE_CXX_COMPILER "${EMSCRIPTEN_ROOT_PATH}/em++${EMCC_SUFFIX}")
endif()
if ("${CMAKE_AR}" STREQUAL "")
set(CMAKE_AR "${EMSCRIPTEN_ROOT_PATH}/emar${EMCC_SUFFIX}" CACHE FILEPATH "Emscripten ar")
endif()
if ("${CMAKE_RANLIB}" STREQUAL "")
set(CMAKE_RANLIB "${EMSCRIPTEN_ROOT_PATH}/emranlib${EMCC_SUFFIX}" CACHE FILEPATH "Emscripten ranlib")
endif()
# Don't allow CMake to autodetect the compiler, since it does not understand Emscripten.
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option(EMSCRIPTEN_FORCE_COMPILERS "Force C/C++ compiler" ON)
if (EMSCRIPTEN_FORCE_COMPILERS)
# Detect version of the 'emcc' executable. Note that for CMake, we tell it the version of the Clang compiler and not the version of Emscripten,
# because CMake understands Clang better.
if (NOT CMAKE_C_COMPILER_VERSION) # Toolchain script is interpreted multiple times, so don't rerun the check if already done before.
execute_process(COMMAND "${CMAKE_C_COMPILER}" "-v" RESULT_VARIABLE _cmake_compiler_result ERROR_VARIABLE _cmake_compiler_output OUTPUT_QUIET)
if (NOT _cmake_compiler_result EQUAL 0)
message(FATAL_ERROR "Failed to fetch compiler version information with command \"'${CMAKE_C_COMPILER}' -v\"! Process returned with error code ${_cmake_compiler_result}.")
endif()
if (NOT "${_cmake_compiler_output}" MATCHES "Emscripten")
message(FATAL_ERROR "System LLVM compiler cannot be used to build with Emscripten! Check Emscripten's LLVM toolchain location in .emscripten configuration file, and make sure to point CMAKE_C_COMPILER to where emcc is located. (was pointing to \"${CMAKE_C_COMPILER}\")")
endif()
string(REGEX MATCH "clang version ([0-9\.]+)" _dummy_unused "${_cmake_compiler_output}")
if (NOT CMAKE_MATCH_1)
message(FATAL_ERROR "Failed to regex parse Clang compiler version from version string: ${_cmake_compiler_output}")
endif()
set(CMAKE_C_COMPILER_VERSION "${CMAKE_MATCH_1}")
set(CMAKE_CXX_COMPILER_VERSION "${CMAKE_MATCH_1}")
if (${CMAKE_C_COMPILER_VERSION} VERSION_LESS 3.9.0)
message(WARNING "CMAKE_C_COMPILER version looks too old. Was ${CMAKE_C_COMPILER_VERSION}, should be at least 3.9.0.")
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endif()
set(CMAKE_C_COMPILER_ID_RUN TRUE)
set(CMAKE_C_COMPILER_FORCED TRUE)
set(CMAKE_C_COMPILER_WORKS TRUE)
set(CMAKE_C_COMPILER_ID Clang)
set(CMAKE_C_STANDARD_COMPUTED_DEFAULT 11)
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endif()
# To find programs to execute during CMake run time with find_program(), e.g. 'git' or so, we allow looking
# into system paths.
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Since Emscripten is a cross-compiler, we should never look at the system-provided directories like /usr/include and so on.
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_SYSTEM_INCLUDE_PATH "${EMSCRIPTEN_ROOT_PATH}/system/include")
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option(EMSCRIPTEN_GENERATE_BITCODE_STATIC_LIBRARIES "If set, static library targets generate LLVM bitcode files (.bc). If disabled (default), UNIX ar archives (.a) are generated." OFF)
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function(em_validate_asmjs_after_build target)
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# A global counter to guarantee unique names for js library files.
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function(em_add_tracked_link_flag target flagname)
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foreach(jsfile ${jsFileList})
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# that target.
# Sanitate the source .js filename to a good symbol name to use as a dummy filename.
get_filename_component(jsname "${jsfile}" NAME)
string(REGEX REPLACE "[/:\\\\.\ ]" "_" dummy_js_target ${jsname})
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# Make the dummy .c file depend on the .js file we are linking, so that if the .js file is edited, the dummy .c file, and hence the static library will be rebuild (no-op). This causes the main application to be relinked, which is what we want.
# This approach was recommended by http://www.cmake.org/pipermail/cmake/2010-May/037206.html
add_custom_command(OUTPUT ${dummy_c_name} COMMAND ${CMAKE_COMMAND} -E touch ${dummy_c_name} DEPENDS ${jsfile})
target_link_libraries(${target} ${dummy_lib_name})
# Link the js-library to the target
# When a linked library starts with a "-" cmake will just add it to the linker command line as it is.
# The advantage of doing it this way is that the js-library will also be automatically linked to targets
# that depend on this target.
get_filename_component(js_file_absolute_path "${jsfile}" ABSOLUTE )
target_link_libraries(${target} "${flagname} \"${js_file_absolute_path}\"")
math(EXPR link_js_counter "${link_js_counter} + 1")
endforeach()
endforeach()
endfunction()
# This function links a (list of ) .js library file(s) to the given CMake project.
# Example: em_link_js_library(my_executable "lib1.js" "lib2.js")
# will result in emcc passing --js-library lib1.js --js-library lib2.js to the emscripten linker, as well as
# tracking the modification timestamp between the linked .js files and the main project, so that editing the .js file
# will cause the target project to be relinked.
function(em_link_js_library target)
em_add_tracked_link_flag(${target} "--js-library" ${ARGN})
endfunction()
# This function is identical to em_link_js_library(), except the .js files will be added with '--pre-js file.js' command line flag,
# which is generally used to add some preamble .js code to a generated output file.
function(em_link_pre_js target)
em_add_tracked_link_flag(${target} "--pre-js" ${ARGN})
endfunction()
# This function is identical to em_link_js_library(), except the .js files will be added with '--post-js file.js' command line flag,
# which is generally used to add some postamble .js code to a generated output file.
function(em_link_post_js target)
em_add_tracked_link_flag(${target} "--post-js" ${ARGN})
endfunction()
# Experimental support for targeting generation of Visual Studio project files (vs-tool) of Emscripten projects for Windows.
# To use this, pass the combination -G "Visual Studio 10" -DCMAKE_TOOLCHAIN_FILE=Emscripten.cmake
if ("${CMAKE_GENERATOR}" MATCHES "^Visual Studio.*")
# By default, CMake generates VS project files with a <GenerateManifest>true</GenerateManifest> directive.
# This causes VS to attempt to invoke rc.exe during the build, which will fail since app manifests are meaningless for Emscripten.
# To disable this, add the following linker flag. This flag will not go to emcc, since the Visual Studio CMake generator will swallow it.
set(EMSCRIPTEN_VS_LINKER_FLAGS "/MANIFEST:NO")
# CMake is hardcoded to write a ClCompile directive <ObjectFileName>$(IntDir)</ObjectFileName> in all VS project files it generates.
# This makes VS pass emcc a -o param that points to a directory instead of a file, which causes emcc autogenerate the output filename.
# CMake is hardcoded to assume all object files have the suffix .obj, so adjust the emcc-autogenerated default suffix name to match.
set(EMSCRIPTEN_VS_LINKER_FLAGS "${EMSCRIPTEN_VS_LINKER_FLAGS} --default-obj-ext .obj")
# Also hint CMake that it should not hardcode <ObjectFileName> generation. Requires a custom CMake build for this to work (ignored on others)
# See http://www.cmake.org/Bug/view.php?id=14673 and https://github.com/juj/CMake
set(CMAKE_VS_NO_DEFAULT_OBJECTFILENAME 1)
# Apply and cache Emscripten Visual Studio IDE-specific linker flags.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EMSCRIPTEN_VS_LINKER_FLAGS}" CACHE STRING "")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${EMSCRIPTEN_VS_LINKER_FLAGS}" CACHE STRING "")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${EMSCRIPTEN_VS_LINKER_FLAGS}" CACHE STRING "")
endif()
if (NOT DEFINED CMAKE_CROSSCOMPILING_EMULATOR)
find_program(NODE_JS_EXECUTABLE NAMES nodejs node)
if(NODE_JS_EXECUTABLE)
set(CMAKE_CROSSCOMPILING_EMULATOR "${NODE_JS_EXECUTABLE}" CACHE FILEPATH "Path to the emulator for the target system.")
endif()
endif()
# No-op on CMAKE_CROSSCOMPILING_EMULATOR so older versions of cmake do not
# complain about unused CMake variable.
if(CMAKE_CROSSCOMPILING_EMULATOR)
endif()