Module structure
The most common and easiest approach is:
- Use a single
go.mod
per repository, and
- Place the single
go.mod
file in the repository root, and
- Use the repository name as the module path declared in the
module
line in the go.mod
- (If you are using a custom import path such as
me.io/mymod
rather than using a VCS host based import path, then you would use the custom import path instead of the repository name in your go.mod
).
For example, if your repo is github.com/my/repo
, then you would place a single go.mod
in the repo root, with the first line reading module github.com/my/repo
. That can be created by cd
'ing to the repo root and running go mod init github.com/my/repo
. When working with the repo locally, the repo
directory can be located wherever is convenient on your filesystem. (If you do not have a repo, see below).
Following this helps you stay on the happy path with modules, and it avoids multiple subtleties.
Russ Cox commented in #26664:
For all but power users, you probably want to adopt the usual convention that one repo = one module. It's important for long-term evolution of code storage options that a repo can contain multiple modules, but it's almost certainly not something you want to do by default.
There is much more about multi-module repositories in the "Multi-module Repositories" FAQ section on the modules wiki. Those 6 or so FAQs in that section should be read in their entirety by anyone considering veering off the recommendation above.
Arranging packages within a module
Once you have set up your go.mod
, you can arrange your packages in directories however you see fit in directories underneath the directory containing the go.mod
, as well as in the directory with the go.mod
. Three good articles about how to arrange your code in packages:
Those articles are classics that pre-date the introduction of modules, but the philosophies in them still apply to how to arrange your packages within a module.
Importing other packages in the same module
When importing another package with modules, you always use the full path including the module path. This is true even when importing another package in the same module. For example, if a module declared its identity in its go.mod
as module github.com/my/repo
, and you had this organization:
repo/
├── go.mod <<<<< Note go.mod is located in repo root
├── pkg1
│ └── pkg1.go
└── pkg2
└── pkg2.go
Then pkg1
would import its peer package as import "github.com/my/repo/pkg2"
. Note that you cannot use relative import paths like import "../pkg2"
or import "./subpkg"
. (This is part of what OP hit above with import "./stuff"
).
Modules vs. repositories vs. packages vs. import paths
A Go module is a collection of related Go packages that are versioned together as a single unit. Modules record precise dependency requirements and create reproducible builds.
Summarizing the relationship between repositories, modules, and packages:
- A repository contains one or more Go modules (most often exactly one module in the repository root).
- Each module contains one or more Go packages.
- Each package consists of one or more Go source files that all reside in a single directory.
- Each Go source code file:
- declares its own package with a
package foo
statement, which must be consistent for all Go files in a single package directory.
- automatically has access to other Go source code in the same package, without explicitly importing its own package.
- imports code from another package via an import path supplied in an import statement such as
import "github.com/my/repo/pkg1"
. The import path always starts with the module path of that package, regardless of whether that package is in the same module or a different module.
A single module can be used to build multiple executable binaries, but the func main() {...}
entry point for each binary must be in its own package main
, with each package main
in a distinct directory.
Local-only modules
You can create, build and run modules without ever publishing them or placing them on a VCS server.
A module is defined by a tree of Go source files with a go.mod
file in the tree's root directory, so you can pick a directory on your local filesystem to serve as the root of your module and place your go.mod
there. Everything described above still applies, except there does not need to be a repo.
For example:
some-directory/
├── go.mod <<<< go.mod at module root declaring 'module example.com/foo'
├── pkg1
│ └── pkg1.go
└── pkg2
└── pkg2.go
If the module path in the first line of that go.mod
reads module example.com/foo
, then pkg1
would import its peer package as import "example.com/foo/pkg2"
.
Of course, you can start with a local-only module without a repo, then later start tracking it in a local repo or publish it to a VCS server.
Even for local-only modules, it is a good idea to give the module a globally unique name, such as go mod init my.org/foo
, or go mod init github.com/some/repo
as if it will be published someday, even if that repo does not yet exist. (If you are in a hurry, it is possible to use a shorter module name without a dot or leading hostname component, such as go mod init temp
or go mod init m
, but it won’t be fetchable by the go
command, and you run the risk of colliding with a current or future standard library package or otherwise seeing confusing error messages later).
If you have multiple local modules, you can point them at each other via replace
directives or via the Go 1.18+ workspace feature, though those are more complex workflows than placing everything for a given project in a single module.
Next steps
If you are new to Go modules, it is worthwhile to go through the official "Create a Go Module" tutorial from the Go project. This will likely save you time overall.
If you are stuck right now with an error message related to modules or import paths, there's a very good chance the error will make much more sense after completing the tutorial.