We are working on a project which allows us to record some sounds from a microphone with a 5k Hz sample rate with some Low-Pass filter & HighPass filter.
What we are using
We are using AvaudioEngine for this purpose.
We are using AVAudioConverter for downgrading the sample rate.
We are using AVAudioUnitEQ for the LowPass & HighPass filter.
Code
let bus = 0
let inputNode = engine.inputNode
let equalizer = AVAudioUnitEQ(numberOfBands: 2)
equalizer.bands[0].filterType = .lowPass
equalizer.bands[0].frequency = 3000
equalizer.bands[0].bypass = false
equalizer.bands[1].filterType = .highPass
equalizer.bands[1].frequency = 1000
equalizer.bands[1].bypass = false
engine.attach(equalizer) //Attach equalizer
// Connect nodes
engine.connect(inputNode, to: equalizer, format: inputNode.inputFormat(forBus: 0))
engine.connect(equalizer, to: engine.mainMixerNode, format: inputNode.inputFormat(forBus: 0))
engine.connect(engine.mainMixerNode, to: engine.outputNode, format: inputNode.inputFormat(forBus: 0))
let outputFormat = AVAudioFormat(commonFormat: .pcmFormatInt16,
sampleRate: 5000,
channels: 1,
interleaved: false)!
// Converter to downgrade sample rate
guard let converter: AVAudioConverter = AVAudioConverter(from: inputNode.inputFormat(forBus: 0), to: outputFormat) else {
print("Can't convert in to this format")
return
}
engine.mainMixerNode.installTap(onBus: bus, bufferSize: 2688, format: engine.mainMixerNode.outputFormat(forBus: 0)) { (buffer, time) in
var newBufferAvailable = true
let inputCallback: AVAudioConverterInputBlock = { inNumPackets, outStatus in
if newBufferAvailable {
outStatus.pointee = .haveData
newBufferAvailable = false
return buffer
} else {
outStatus.pointee = .noDataNow
return nil
}
}
let convertedBuffer = AVAudioPCMBuffer(pcmFormat: outputFormat, frameCapacity: AVAudioFrameCount(outputFormat.sampleRate) * buffer.frameLength / AVAudioFrameCount(buffer.format.sampleRate))!
var error: NSError?
let status = converter.convert(to: convertedBuffer, error: &error, withInputFrom: inputCallback)
assert(status != .error)
if status == .haveData {
// Process with converted buffer
}
}
engine.prepare()
do {
try engine.start()
} catch {
print("Can't start the engine: \(error)")
}
Issue
low-pass and high-pass filters are not working.
Alternate Approach
To check code is working or not, we have added a reverb effect instead of lowpass filter. Reverb effect(Using AVAudioUnitReverb) works with same code.
Can anyone help me where are we doing wrong in applying lowpass filter?