I worked on VxWorks 5.5 long time back and it was the best experience working on world's best real time OS. Since then I never got a chance to work on it again. But, a question keeps popping to me, what makes is so fast and deterministic?
I have not been able to find many references for this question via Google.
So, I just tried thinking what makes a regular OS non-deterministic:
Memory allocation/de-allocation:- Wiki says RTOS use fixed size blocks, so that these blocks can be directly indexed, but this will cause internal fragmentation and I am sure this is something not at all desirable on mission critical systems where the memory is already limited.
Paging/segmentation:- Its kind of linked to Point 1
Interrupt Handling:- Not sure how VxWorks implements it, as this is something VxWorks handles very well
Context switching:- I believe in VxWorks 5.5 all the processes used to execute in kernel address space, so context switching used to involve just saving register values and nothing about PCB(process control block), but still I am not 100% sure
Process scheduling algorithms:- If Windows implements preemptive scheduling (priority/round robin) then will process scheduling be as fast as in VxWorks? I dont think so. So, how does VxWorks handle scheduling?
Please correct my understanding wherever required.