I am currently designing a software which needs to manage a certain hardware setup.
The hardware setup is as following :
System - The system contains two identical devices, and has certain functionality relative to the entire system.
Device - Each device contains two identical sub devices, and has certain functionality relative to both sub devices.
Sub device - Each sub device has 4 configurable entities (Controlled via the same hardware command - thus I don't count them as a sub-sub device).
What I want to achieve :
I want to control all configurable entities via the system manager (the entities are counted in a serial way), meaning I would be able to do the following :
system_instance = system_manager_class(some_params)
system_instance.some_func(0) # configure device_manager[0].sub_device_manager[0].entity[0]
system_instance.some_func(5) # configure device_manager[0].sub_device_manager[1].entity[1]
system_instance.some_func(8) # configure device_manager[1].sub_device_manager[1].entity[0]
What I have thought of doing :
I was thinking of creating an abstract class, which contains all sub device functions (with a call to a conversion function) and have the system_manager, device_manager and sub_device_manager inherit it. Thus all classes will have the same function name and I will be able to access them via the system manager. Something around these lines :
class abs_sub_device():
@staticmethod
def convert_entity(self):
sub_manager = None
sub_entity_num = None
pass
def set_entity_to_2(entity_num):
sub_manager, sub_manager_entity_num = self.convert_entity(entity_num)
sub_manager.some_func(sub_manager_entity_num)
class system_manager(abs_sub_device):
def __init__(self):
self.device_manager_list = [] # Initiliaze device list
self.device_manager_list.append(device_manager())
self.device_manager_list.append(device_manager())
def convert_entity(self, entity_num):
relevant_device_manager = self.device_manager_list[entity_num // 4]
relevant_entity = entity_num % 4
return relevant_device_manage, relevant_entity
class device_manager(abs_sub_device):
def __init__(self):
self.sub_device_manager_list = [] # Initiliaze sub device list
self.sub_device_manager_list.append(sub_device_manager())
self.sub_device_manager_list.append(sub_device_manager())
def convert_entity(self, entity_num):
relevant_sub_device_manager = self.sub_device_manager_list[entity_num // 4]
relevant_entity = entity_num % 4
return relevant_sub_device_manager, relevant_entity
class sub_device_manager(abs_sub_device):
def __init__(self):
self.entity_list = [0] * 4
def set_entity_to_2(self, entity_num):
self.entity_list[entity_num] = 2
- The code is for generic understanding of my design, not for actual functionality.
The problem :
It seems to me that the system I am trying to design is really generic and that there must be a built-in python way to do this, or that my entire object oriented look at it is wrong.
I would really like to know if some one has a better way of doing this.
some_func(5)
instead ofsome_func({"device": 0, "sub_device": 1, "entity": 1})
? if it's input from the hardware, why the entity cannot be accessed directly by index5
and/or the system manager cannot decode how to access the entity without intermediate device and sub-device managers? – Quire