You can achieve what you want, with some changes and some help of functional programming...
TL;DR
The main idea is that the transform
method doesn't receive any arguments. Instead, it will return an instance of some functional interface.
The implementation of this functional interface will consist of the code that would have been executed by the transform
method if it had arguments.
To represent arguments of different types and/or a different number of arguments for each subclass of the A
interface, we'll use covariance in the return type of the method transform
.
This means that the functional interface will be generic (so that the type of the arguments can be different for each subclass of A
), and that there will be subinterfaces that will extend this functional interface, each one accepting a different number of arguments in its single abstract method. This will allow the transform()
method's return value to have either 1, 2, 3, ... etc arguments.
To execute the code returned by the transform()
method, we'll do:
instanceOfB.transform().execute("hello");
instanceOfC.transform().execute(1, 'a');
instanceOfD.transform().execute(1, "hello");
Finally, in order to be able to execute the code in a generic way, the base functional interface defines a varargs method executeVariadic(Object... args)
, which will be implemented as a default method by every child functional interface, delegating to its execute
method and casting the arguments as needed.
Now the long version...
Let's start by renaming your A
interface to something more descriptive. As it defines a method called transform
, let's name it Transformer
.
Then, let's create a functional interface that will represent the transform
method of the Transformer
interface. Here it is:
@FunctionalInterface
public interface Transformation {
void executeVariadic(Object... args);
}
This interface just defines one single abstract method (SAM) that receives an Object...
varargs argument. It is there so that subinterfaces can override it.
Now, let's create a Transformation1
functional interface that extends the Transformation
interface:
@FunctionalInterface
public interface Transformation1<A> extends Transformation {
void execute(A a);
@Override
@SuppressWarnings("unchecked")
default void executeVariadic(Object... args) {
this.execute((A) args[0]);
}
}
This Transformation1<A>
functional interface is generic and defines the single abstract method execute
, which takes one argument of type A
. The executeVariadic
method is overriden as a default method that delegates its execution to the execute
method, casting the first argument accordingly. This cast generates a warning, but oh, well... we'd better learn to live with it.
Now, let's create an analogous interface with two generic type parameters and an execute
method that receives two arguments whose types match the generic type parameters:
@FunctionalInterface
public interface Transformation2<A, B> extends Transformation {
void execute(A a, B b);
@Override
@SuppressWarnings("unchecked")
default void executeVariadic(Object... args) {
this.execute((A) args[0], (B) args[1]);
}
}
The idea is the same: the Transformation2
interface extends the Transformation
interface and we override the executeVariadic
method so that it is delegated to the execute
method, casting the arguments accordingly (and suppressing the annoying warning).
For completeness, let's introduce the Transformation3
interface, which is analogous to the previous TransformationX
ones:
@FunctionalInterface
public interface Transformation3<A, B, C> extends Transformation {
void execute(A a, B b, C c);
@Override
@SuppressWarnings("unchecked")
default void executeVariadic(Object... args) {
this.execute((A) args[0], (B) args[1], (C) args[2]);
}
}
Hope the pattern is clear by now. You should create as many TransformationX
interfaces as arguments you want to support for the transform
method of your Transformer
interface (A
interface in your question, remember I've renamed it).
So far so good, I know this answer is long, but I needed to define the interfaces above so that they can now be used to put all the pieces together.
Remember your A
interface? Let's not only keep its name changed to Transformer
, but also the signature of its transform
method:
@FunctionalInterface
public interface Transformer {
Transformation transform();
}
So this is your base interface now. The transform
method no longer has arguments, but returns a Transformation
instead.
Let's see how to implement your B
, C
and D
classes now. But first, allow me to rename them to TransformerB
, TransformerC
and TransformerD
, respectively.
Here's TransformerB
:
public class TransformerB implements Transformer {
@Override
public Transformation1<String> transform() {
return a -> System.out.println(a); // or System.out::println
}
}
The important thing here is the use of covariance in the return type of the transform
method. And I'm using the Transformation1<String>
type, which is a subtype of Transformation
and indicates that, for the TransformerB
class, the transform
method returns a transformation that accepts one argument of type String
. As the Transformation1
interface is a SAM type, I'm using a lambda expression to implement it.
Here's how to invoke the code inside the TransformerB.transform
method:
TransformerB b = new TransformerB();
b.transform().execute("hello");
b.transform()
returns an instance of Transformation1
, whose execute
method is immediately invoked with the String
argument it expects.
Now let's see the implementation of TransformerC
:
public class TransformerC implements Transformer {
@Override
public Transformation2<Integer, Character> transform() {
return (a, b) -> System.out.println(a + b);
}
}
Again, covariance in the return type of the transform
method allows us to return a concrete Transformation
, in this case Transformation2<Integer, Character>
.
Usage:
TransformerC c = new TransformerC();
c.transform().execute(1, 'A');
For the TransformerD
example, I've used a three-argument transformation:
public class TransformerD implements Transformer {
public Transformation3<Integer, Double, String> transform() {
return (a, b, c) -> System.out.println(a + b + c);
}
}
Usage:
TransformerD d = new TransformerD();
d.transform().execute(12, 2.22, "goodbye");
This is all type-safe, because the generic types can be specified in the TransformationX
return type of each concrete transform
method implementation. It's not possible to use primitive types, though, because primitive types cannot be used as generic type parameters.
Regarding how to call the transform
method in a generic way, it's straightforward:
void callTransf(Transformer a, Object... args) {
a.transform().executeVariadic(args);
}
This is why the executeVariadic
method exists. And it's overriden in each TransformationX
interface, so that it can be used polymorphically, as in the code above.
Calling the callTransf
method is straightforward too:
callTransf(b, "hello");
callTransf(c, 1, 'A');
callTransf(d, 12, 2.22, "goodbye");
Object...
orString...
which is syntactic sugar for an array. – Gayntransform(int a, Char b)
is not working in particular? If so, that's would be because of using primitive typeint
instead of type variableInteger
– Bambaraint
andchar
are not Object types. Nor are they the same type (which is required for varargs). I think you may wantinterface A<T> { public void transform(T... args); }
but it's better to describe what you want to do with this, not ask if it is possible to do something like it. – Schreibmanclass B
andclass C
are users made class. They are plugins. I want to make it as simple as possible for them. So thetransform
method is a method created by the user that MUST exist but with no restriction of parameters. I find it a bit confusing for the user to obligate them to user var args. – TitosB
,C
andD
when they appear to have quite different methods? Is there really anything common in these classes that an interface would capture? – Latoshalatouche